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Chebucto Regional Softball Club

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  3. Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.

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rpgmemes
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  • ? Guest
    The number of times my cleric/sorcerer has had to revivify the rest of his partyโ€ฆ
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    Guest
    wrote last edited by
    #15
    If you ain't dying, you ain't trying.
    D ? 2 Replies Last reply
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    • ? Guest
      If you ain't dying, you ain't trying.
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      dragontypewyvern@midwest.social
      wrote last edited by
      #16
      It is actually bad game design in the sense that there really isn't a decent mechanic to escape monsters. 5.0 orcs, for example, had double the speed of the average PC with their dumbass free move action. The solution is rolling disengage as a series of skill checks (like World of Darkness would...) but then you have to explain how, exactly, a dude in full plate escapes a dragon.
      T J 2 Replies Last reply
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      • ? Guest
        The Pathfinder game i play can be brutal. The party has learned to just nope the fuck out if something looks sketchy. The dm told us at the beginning that the world was "real" and we're just thrown in it, so nothing is level adjusted.
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        dragontypewyvern@midwest.social
        wrote last edited by
        #17
        Beat the campaign by forcing the DM to explain the logistics of how the monsters find their daily calories
        S 1 Reply Last reply
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        • ? Guest
          Meh, I can make a Swara bastet / Tremere abomination with ranks in Celerity and mage powers and cybernetic arms from that one Pentex supplement who can attack 30 times with enchanted plasma cannons, doing 300d aggravated before Cain gets his first action.
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          dragontypewyvern@midwest.social
          wrote last edited by
          #18
          Okay you still die
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          • ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
            Depends on the level of the PC, and/or if they can come up with a really good reason why a bunch of weak mortals could feasibly defeat a literal god. If the plan is clever enough, fuck the rules and stats. The point is to have fun.
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            dragontypewyvern@midwest.social
            wrote last edited by
            #19
            It's never the real god, just a physical avatar. There's still a lot of Batman vs Superman narrative horseshit in the idea though "Oh you surprised the guy who moves faster than most speedsters and can hear and see everything around him. Sure, okay, then he leaves and throws an asteroid he found within half a second from orbit before you're done blinking"
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            • T thegreatdarkness@ttrpg.network
              Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
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              Guest
              wrote last edited by
              #20
              This is very game dependent. Right now I'm in a pretty brutal one where everyone is branded by the goddess of mind control and we have miniboss encounters with our own former PCs who've been turned into grotesque monsters - but I've also played in games where the PCs were newcomers to Olympus and more or less ended up recreating the first few God of War games.
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              • T thegreatdarkness@ttrpg.network
                Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
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                Guest
                wrote last edited by
                #21
                Cthulhu kills 1D6 Characters per round
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                • T thegreatdarkness@ttrpg.network
                  Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
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                  ziggurat@jlai.lu
                  wrote last edited by
                  #22
                  I am not that much a D&D player, but doesn't it a huge power scale meaning that in the lower levels, it's fairly easy to design a *you fucking loose* encounter. And isn't there *The Tarasque* who is basically a *you fucking loose statblock* I am all for a *choose your fight* approach where you should definitely not mess with someone bigger/stronger especiully without a plan or a lot of explosives. However, I expect that PC can make it out of an *ordinary* fight (just make sure it's not a target shooting practice and put 1-2 PC on the ground). Then if the 13th gen newborns vampire want to fight the 5th gen prince, not my problem if they have to burn their character sheet afterwards. Finally, one of the best rpg out there is *10 candles* where you know from scratch that everyone will die
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                  • T thegreatdarkness@ttrpg.network
                    Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
                    T This user is from outside of this forum
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                    Tar_Alcaran
                    wrote last edited by
                    #23
                    The official charactersheet for Caine: https://64.media.tumblr.com/e06763afdbed16a49a0146a2282002a4/tumblr_n6pj41Ch1s1qhuazoo1_540.jpg
                    macnielD 1 Reply Last reply
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                    • ? Guest
                      The dog on the left is such a strawman lol. Those who would say such a thing are few and far between. I know plenty of DMs and players who think the PCs' combat encounters should be challenging and even lethal.
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                      Guest
                      wrote last edited by
                      #24
                      To be fair, starting at around level 13 it becomes more challenging to, well, challenge a party without having dragons and shit everywhere. You can almost not build encounters with "normal" enemies anymore.
                      T 1 Reply Last reply
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                      • ? Guest
                        The dog on the left is such a strawman lol. Those who would say such a thing are few and far between. I know plenty of DMs and players who think the PCs' combat encounters should be challenging and even lethal.
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                        Guest
                        wrote last edited by
                        #25
                        I mean this meme is built for strawmen thatโ€™s what it is
                        ? 1 Reply Last reply
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                        • Z ziggurat@jlai.lu
                          I am not that much a D&D player, but doesn't it a huge power scale meaning that in the lower levels, it's fairly easy to design a *you fucking loose* encounter. And isn't there *The Tarasque* who is basically a *you fucking loose statblock* I am all for a *choose your fight* approach where you should definitely not mess with someone bigger/stronger especiully without a plan or a lot of explosives. However, I expect that PC can make it out of an *ordinary* fight (just make sure it's not a target shooting practice and put 1-2 PC on the ground). Then if the 13th gen newborns vampire want to fight the 5th gen prince, not my problem if they have to burn their character sheet afterwards. Finally, one of the best rpg out there is *10 candles* where you know from scratch that everyone will die
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                          archpawn@lemmy.world
                          wrote last edited by
                          #26
                          > And isnโ€™t there The Tarasque who is basically a you fucking loose statblock Mostly. They really bungled it in the 2014 statblock. Other editions gave it some combination of ranged attacks, regeneration, a way to cancel flight, and a burrow speed. In 2014, it had none of these. A level 5 Wizard could borrow a Repeating heavy crossbow from an Artificer, repeatedly cast Phantom Steed to stay out of its range, and take it down on its own. Or instead of a wizard, use an Aarakocra from Elemental Evil Player's Companion with 2 levels in Rogue (so it can learn Cunning Action), and it will be able to fly faster than the Tarrasque. Unless you use Chase rules. In 2024, they have a ranged attack and a burrow speed, and they're significantly faster. It's hard to just attack from a safe distance and they can always just head underground. But if you can get 150 feet in the air, you're at an impasse where neither can hurt the other. And a high-level party has a lot of crazy tools at their disposal. The problem isn't enemies that are too hard or too easy. The problem is the GM not knowing ahead of time which it will be.
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                          • T Tar_Alcaran
                            The official charactersheet for Caine: https://64.media.tumblr.com/e06763afdbed16a49a0146a2282002a4/tumblr_n6pj41Ch1s1qhuazoo1_540.jpg
                            macnielD This user is from outside of this forum
                            macnielD This user is from outside of this forum
                            macniel
                            wrote last edited by
                            #27
                            I like his weakness ๐Ÿ™‚ Also shouldn't his sire be Lilith?
                            1 Reply Last reply
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                            • D dragontypewyvern@midwest.social
                              It is actually bad game design in the sense that there really isn't a decent mechanic to escape monsters. 5.0 orcs, for example, had double the speed of the average PC with their dumbass free move action. The solution is rolling disengage as a series of skill checks (like World of Darkness would...) but then you have to explain how, exactly, a dude in full plate escapes a dragon.
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                              thegreatdarkness@ttrpg.network
                              wrote last edited by
                              #28
                              "Have you seen Kingdom of the Crystal Skull?"
                              1 Reply Last reply
                              0
                              • ? Guest
                                Meh, I can make a Swara bastet / Tremere abomination with ranks in Celerity and mage powers and cybernetic arms from that one Pentex supplement who can attack 30 times with enchanted plasma cannons, doing 300d aggravated before Cain gets his first action.
                                T This user is from outside of this forum
                                T This user is from outside of this forum
                                thegreatdarkness@ttrpg.network
                                wrote last edited by
                                #29
                                Caine congratulates you on making him laugh before killing you.
                                1 Reply Last reply
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                                • T thegreatdarkness@ttrpg.network
                                  Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
                                  ? Offline
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                                  Guest
                                  wrote last edited by
                                  #30
                                  I feel like this is one of those "make sure people are on the same page before you start running the rpg". I've had players react very badly to their characters being maimed and stuff (a fairly normal Dark Heresy event), but I've also had some players want a severe tacticool experience. And some people want cozy vibes with some dice rolling. D&D does suffer from a lot of system/setting baggage as well as the expectation that the system works as well from level 1 to 20+. I want to play shadowrun again, for all its flaws
                                  1 Reply Last reply
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                                  • T thegreatdarkness@ttrpg.network
                                    Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
                                    ? Offline
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                                    Guest
                                    wrote last edited by
                                    #31
                                    Heroic fantasy vs dark gritty fantasy. Give me heroic fantasy every time.
                                    T 1 Reply Last reply
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                                    • D dragontypewyvern@midwest.social
                                      It's never the real god, just a physical avatar. There's still a lot of Batman vs Superman narrative horseshit in the idea though "Oh you surprised the guy who moves faster than most speedsters and can hear and see everything around him. Sure, okay, then he leaves and throws an asteroid he found within half a second from orbit before you're done blinking"
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                                      psud@aussie.zone
                                      wrote last edited by
                                      #32
                                      D&D 3.5 characters can scale pretty high
                                      D 1 Reply Last reply
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                                      • T thegreatdarkness@ttrpg.network
                                        Inspired by frustrating conversation I had. For those curious, that was the statblock of Caine, father of the vampires.
                                        S This user is from outside of this forum
                                        S This user is from outside of this forum
                                        sirblastalot@ttrpg.network
                                        wrote last edited by
                                        #33
                                        No one actually plays dnd like that though...
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                                        • D dragontypewyvern@midwest.social
                                          Beat the campaign by forcing the DM to explain the logistics of how the monsters find their daily calories
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                                          sirblastalot@ttrpg.network
                                          wrote last edited by
                                          #34
                                          A wizard did it.
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