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Chebucto Regional Softball Club

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  3. Try one in your world today
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Try one in your world today

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rpgmemes
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  • Z Ziglin (it/they)
    I thought the special thing was the extra attack mentioned in the dagger at the top of the comment thread. That would seem very powerful. Your reasoning is sound for the 1d6 dagger though.
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    Guest
    wrote last edited by
    #164
    >\[The sapient dagger\] was a 1d6 but let you attack again, but rolling a 5 or less on the die makes you insane because the dagger insults the user so badly for missing. \[... T\]here was no cap on how often you could attack again. You're right about the extra attack, of course; I was too tired to remember or to go back and read again before commenting. I think we'd need a few things clarified before properly balancing an alternate version: 1) Rolling a 5 or lower on the extra attack's attack roll, or its damage roll? Presumably either way it refers to a raw die value. 2) "No cap on how often you could attack again" - no cap on uses per day, or could you just make additional attacks within one round until you decided to stop (or died)? 3) Does using the dagger's additional attack take your bonus action, or is it a free action? This may be answered by #2, since if it's unlimited per round it must be a free action. 3a) If it's essentially a free action, does it get included with a class's Extra Attack? Which is to say, does it count within the activation of that ability for the purpose of anything that might positively (or negatively) impact all the attacks within a given activation of Extra Attack? (Of course, it wouldn't make sense for it to have to count AS one of the class's Extra Attacks, since it would be categorically worse as it would just invoke the risk with no compensating benefit.)
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    • ? Guest
      Magic rope - an animated rope that can be commanded to levitate and tie knots. When placed in any container, pouch or pocket, it immediately gets tangled up and take 1d6 minutes per 5ft of rope to untangle. Other objects in the container also become tangled with the rope, and take 1d6 minutes to remove individually, entangled objects are released immediately when the entire rope is untangled. Magic rope is unable to be cut by any non-magical item.
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      Guest
      wrote last edited by
      #165
      > it immediately gets tangled up and take 1d6 minutes per 5ft of rope to untangle Should be a Dexterity check per 5ft per 1d6 minutes to make it even more diabolical.
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      • ? Guest
        I have two I will be using in my next campaign: **Ring of attunement**: Provides 1 extra attunement slot. (*Requires attunement*) **Event Staff**: This staff allows the wielder to gain unquestioned entry into any "employees only" areas or zones otherwise off-limits to the public. Anyone (including actual staff or other officials) who sees the wielder in one of these areas will assume they are a known employee or other official who is granted special access to the area. Unfortunately, they will all also view the wielder as the least competent and least trustworthy employee or official with the organization. Any actions taken in the area are likely to be closely watched and highly scrutinized by any observer who would know better.
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        wrote last edited by
        #166
        I played a campaign where we had a dagger of healing. It worked great against undead (as intended by the DM) and also to torture information out of people (not intended by DM).
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        • ? Guest
          Why secret? It's a dull sword.
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          wrote last edited by
          #167
          I like letting my players figure it out. If I don't pack the game with contrived stats they'll spend all night investigating an unlocked door.
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          • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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            Guest
            wrote last edited by
            #168
            Wand of magic missile. Occasionally shoots cum.
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            • ? Guest
              I was hoping it stays up in the air so you have to tie it like a ballon.
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              Guest
              wrote last edited by
              #169
              That makes it too easy: just attach a ropeladder to the broom. That doesn't work if the broom stops levitating when you get off.
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              • ? Guest
                Bag of holding, but everything that goes in comes out a crocheted plushie version.
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                Guest
                wrote last edited by
                #170
                Or, a bag of holding embedded in a doll’s butt. Try being taken seriously when you’re fisting a plushie for a magic potion.
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                • ? Guest
                  Cube of instant castle: Say the keyword 'open' to transform this cube into a '200x'200 castle. The transformation happens instantly, and if you're caught in the area of effect, be prepared to get smashed. The cube is hard of hearing.
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                  Guest
                  wrote last edited by
                  #171
                  “You slurred the word ‘golden.’ Roll a d4. You need 20 to live.”
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                  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                    wrote last edited by
                    #172
                    Amulet of speak with the dead - cursed. Once attuned the user can speak with the dead, but can only interpret chat with the living as wailing, any attempts to speak with the living will sound like wailing to the other entity. Removing the item does not break the curse.
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                    • ? Guest
                      Wand of magic missile. Occasionally shoots cum.
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                      Guest
                      wrote last edited by
                      #173
                      OK so what's the downside?
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                      • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                        Guest
                        wrote last edited by
                        #174
                        This sword is enchanted with fire magic! ...The handle is made of super flammable material, though, and a bunch of people got third degree burns trying to weild it. There was a massive recall. You know what "recall" means, though? Collector's item! These are rare af.
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                        • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                          Guest
                          wrote last edited by
                          #175
                          Praytell the price on yon banana blade to your left, fair merchant? I find it somewhat a-peeling
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                          • ? Guest
                            OK so what's the downside?
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                            Guest
                            wrote last edited by
                            #176
                            Ask the beholder you were trying to hit with a magic missile.
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                            • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                              redfrank24@lemmy.world
                              wrote last edited by
                              #177
                              A magical sword that extends, but the longer you have it, the longer the incantation you have to say to get it to extend... Maybe show it some pictures of people cleaved in two, or try stabbing somewhere else to get it going.
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                              • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                                wrote last edited by
                                #178
                                Scroll of Gorilla Warfare. When used summons 15 gorillas. These gorillas are wild and do not obey orders given by the caster.
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                                • ? Guest
                                  Luckily, most of these arguments assume __living__ clowns. Something that can be easily remedied, ot just shifts the entire problem space to doing it fast enough! On that note, what's their EXP value?
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                                  Guest
                                  wrote last edited by
                                  #179
                                  If my PCs responded to the clowns this way, I would absolutely make the clowns demons and the "bag of holding" a portal to a circus themed layer of the Abyss. And that's the campaign now.
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                                  • ? Guest
                                    If my PCs responded to the clowns this way, I would absolutely make the clowns demons and the "bag of holding" a portal to a circus themed layer of the Abyss. And that's the campaign now.
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                                    Guest
                                    wrote last edited by
                                    #180
                                    I don't know about you, but the prospect of becoming a warlock themed around blood, flesh and clownery sounds pretty sweet to me! I'd definitely play that campaign.
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                                    • ? Guest
                                      I played a campaign where we had a dagger of healing. It worked great against undead (as intended by the DM) and also to torture information out of people (not intended by DM).
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                                      Guest
                                      wrote last edited by
                                      #181
                                      >Can only be used to heal wounds inflicted more than 1 hour ago. Each recent use on the target reduces the effectiveness of the dagger's healing powers.
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                                      • Z Ziglin (it/they)
                                        Well that's what you have a coin purse or primary bag of holding for. Assuming the hand retrieving items is not folded (which I would assume is safe to assume based on how bags of holding generally work), it could be used for forging, folding washing, making something really long by reinserting it repeatedly, or sabotaging by folding things that should not be foldable.
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                                        Guest
                                        wrote last edited by
                                        #182
                                        >Folded in a random axis.
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                                        • ? Guest
                                          Ring of (Logical) Invisibility v2. Makes you invisible except for your eye balls so that they can absorb light. You may now see but you appear as a pair of floating eyeballs.
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                                          Guest
                                          wrote last edited by
                                          #183
                                          V3, your eyeballs are only visible when your eyes are open.
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