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Run Xbox 360 Games On Your PC With XenonDecomp
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G Games shared this topic
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useless for me because I don't own any 360 games anymore but really nice stuff this technology exists so fluidly now.It's not that fluid, it still requires effort from reverse engineers but now they only have to deal with graphics and engine specific stuff rather than everything.
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You can already emulate it in 4k with Xemu.
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You can already emulate it in 4k with Xemu.
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Weirdly Oblivion would be nice here just for true controller support.
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Oh yes, I do that and love xemu. But a recomp would also maybe add features like raytracing, although not sure how that would look with cell shading.JSRF was an original Xbox game, not an Xbox 360 game, so outside of possibly some sort of revival of CXBX, with modifications because of how CXBX worked, youll be waiting for quite a while most likely. Raytracing with cel shading would probably look prettt bad, by the way. It could be okay with reflections, maybe, but the style of cel shading helps simpler effects look better.
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JSRF was an original Xbox game, not an Xbox 360 game, so outside of possibly some sort of revival of CXBX, with modifications because of how CXBX worked, youll be waiting for quite a while most likely. Raytracing with cel shading would probably look prettt bad, by the way. It could be okay with reflections, maybe, but the style of cel shading helps simpler effects look better.
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You can already emulate it in 4k with Xemu.