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Chebucto Regional Softball Club

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  3. Video games spending by young Americans is dropping sharply, report suggests
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Video games spending by young Americans is dropping sharply, report suggests

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  • ? Guest
    GameCube games were $50 or $20 for player's choice titles
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    prole@lemmy.blahaj.zone
    wrote last edited by
    #164
    Yeah there has always been sales and "greatest hits" type shit, but go back and look at how much they were charging for the NES and Super Mario Bros. 3 back when they came out. Then adjust them for inflation.
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    • ? Guest
      We can't justify the price. The end. That's it.
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      jjjalljs@ttrpg.network
      wrote last edited by
      #165
      Nitpick: It's probably not the _devs_ so much as the capitalist owners and management collaborators. I'd guess most of the people making the games would be happy to have someone play their game at all. It's not like they typically get a cut of the profits (again: capitalism)
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      • ? Guest
        It's fun how when you could really most use a reliable distraction you start to not be able to find joy in things you used to.
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        Guest
        wrote last edited by
        #166
        That's when you play PvP games that piss you off so much sadness goes to anger, which can be a nice distraction.
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        • P prole@lemmy.blahaj.zone
          >for barely 40 USD of content This is completely relative, and different for everyone... But I have a hard time backing up statements like this given that it costs nearly $20 to go to the movie theater and watch a 90 minute movie. If I can get 40-150 hours from a $70 game... That's really not that bad. I think we have been a little bit spoiled (that isn't to say that video game publishers aren't greedy corporations that over charge to increase their profit margins, of course they do and fuck them for it).
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          wrote last edited by
          #167
          But you can get hundreds of hours from a f2p game, so that's the competition $70 games have. Then there's older triple a titles that are cheaper, and there's so many that it's not possible to have played all of them. Then epic giveaways, game bundles, indies, etc. And price increases push more consumers away from impulse purchases. And that can lead to them becoming patient gamers once they see not buying at release isn't a big deal.
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          • misk@sopuli.xyzM misk@sopuli.xyz
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            remembertheapollo_@lemmy.world
            wrote last edited by
            #168
            I don’t need the 7th iteration of the same game dressed up with new graphics for the price they're charging.
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            • ? Guest
              It's a two part answer. One, gamers have less money to spend, along with everyone else. Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better. Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
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              vxx@lemmy.world
              wrote last edited by
              #169
              Don't forget about microtransactions, they might be a significant portion of the decline.
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              • misk@sopuli.xyzM misk@sopuli.xyz
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                wrote last edited by
                #170
                I guess it's the over 25s buying all those Switch 2s then?
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                • S starchylemming@lemmy.world
                  the people around 25-35 that dont play vidya are either into extreme sports outside all the time (adrenaline junkie) or are fat fucks who watch every show on the planet with 100 bucks a month in subscriptions (sedated paypig) oh and the other option is exhausted parents whose only wish would be uninterrupted sleep
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                  wrote last edited by
                  #171
                  I work a hard job then doomscroll Lemmy and YouTube when I'm not working in my shop.
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                  • ? Guest
                    It's a two part answer. One, gamers have less money to spend, along with everyone else. Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better. Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
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                    wrote last edited by
                    #172
                    I lost my last nerve with Gearbox when I had to figure out how to remove ads in a Borderlands game. No way they're going to subject me to an ad for a game I would have otherwise bought.
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                    • ? Guest
                      Honestly, this has been a great year for games. The past 5 years have been pretty great.
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                      Guest
                      wrote last edited by
                      #173
                      Agreed. Many good games dropped this year. Expedition 33, death stranding 2, oblivion remastered.
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                      • ? Guest
                        How has Enshrouded been doing? I haven't been able to get on my PC in almost a year and only got to play it on initial release.
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                        Guest
                        wrote last edited by
                        #174
                        It's good, there's been a few major updates adding new zones, better NPCs, animals, more gear/weapons, and so on..
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                        • ? Guest
                          - overpriced games - fully-priced games with microtransactions and day 1 DLCs. - overpriced hardware - games released broken, fixed later - Invasive DRM - Always-online requirements - annoying ads/microtransactions - invasive telemetry - third party launchers - third party accounts - Publishers intentionally misleading reviewers - False/misleading marketing from GPU OEMs What else am I missing?
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                          wrote last edited by
                          #175
                          * Games locked behind exclusivity deals begging/forcing to install multiple launchers to play different games * Major game-dev doesnt innovate and have forgot how to be imaginative. * Games as services is priority cause it brings money to corpos Thankfully, indie-dev is epic right this moment! Lot's of lesser known but very fun games coming out.
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