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Chebucto Regional Softball Club

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  3. Full plate be like
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Full plate be like

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rpgmemes
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  • susaga@sh.itjust.worksS susaga@sh.itjust.works
    This is why my group takes the median result on a group check. That 20 should be able to make up for the 1, and the final result is a 17 (rounding down).
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    Guest
    wrote last edited by
    #21
    Sorry but (1+17+18±20)/4=14
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    • ? Guest
      Sorry but (1+17+18±20)/4=14
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      ඞmir
      wrote last edited by
      #22
      That's a mean, not a median
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      • ? Guest
        The 2024 rules specifically clarify that stealth is *not* typically a suitable skill to be rolled in such a way.
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        Cethin
        wrote last edited by
        #23
        D&D 5e was already trash. 2024 is stupid. If you choose to use their system, for whatever reason, ignore anything they say that makes for a bad experience. I can't see a good argument why this shouldn't work this way.
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        • ? Guest
          Follow the Leader in PF2 solves this gracefully as well
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          Cethin
          wrote last edited by
          #24
          All D&D groups should at least consider PF2. It's better in almost every way. Any confusing D&D rule/exception is pretty much fixed in PF2. It also isn't owned by WotC/Hasbro, which is a nice bonus.
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          • C Cethin
            All D&D groups should at least consider PF2. It's better in almost every way. Any confusing D&D rule/exception is pretty much fixed in PF2. It also isn't owned by WotC/Hasbro, which is a nice bonus.
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            wrote last edited by
            #25

            PF2 is only better if you want tactical combat and lots of options to create builds. Sorry to inform you that's it's not what all tables want, so no, "All D&D groups" does not have to consider PF2.
            It's the case in mine (and we play a lot of differents ttrpgs). PF2 is just too much, and is in the same boat as Shadowrun : ain't nobody got time for that.

            (also, as 5e is CC-BY now, it is not "own" by anyone (only the D&D brand is), wich is not the case with the ORC licence and Paizo)

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            • ? Guest

              PF2 is only better if you want tactical combat and lots of options to create builds. Sorry to inform you that's it's not what all tables want, so no, "All D&D groups" does not have to consider PF2.
              It's the case in mine (and we play a lot of differents ttrpgs). PF2 is just too much, and is in the same boat as Shadowrun : ain't nobody got time for that.

              (also, as 5e is CC-BY now, it is not "own" by anyone (only the D&D brand is), wich is not the case with the ORC licence and Paizo)

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              Cethin
              wrote last edited by
              #26
              PF2 is very similar to 5E. Sure, PF1 is too much, but 2 is basically 5e without the need to memorize a shit ton of exceptions because the rules weren't thought out when they were first written. >(also, as 5e is CC-BY now, it is not "own" by anyone (only the D&D brand is), wich is not the case with the ORC licence and Paizo) If you buy an official book or pay a subscription, that money is going to WotC. That's what I mean by own, and that's what everyone means. Sure, you can create content for it legally still. That doesn't not mean they don't own the system.
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