Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. A DM's Bioshock Goon - Not what you think
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

A DM's Bioshock Goon - Not what you think

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
24 Posts 22 Posters 3 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
    This post did not contain any content.
    Link Preview Image
    infynis@midwest.socialI This user is from outside of this forum
    infynis@midwest.socialI This user is from outside of this forum
    infynis@midwest.social
    wrote last edited by
    #8
    I prefer to use [the Worf Effect](https://tvtropes.org/pmwiki/pmwiki.php/Main/TheWorfEffect)
    M 1 Reply Last reply
    0
    • infynis@midwest.socialI infynis@midwest.social
      I prefer to use [the Worf Effect](https://tvtropes.org/pmwiki/pmwiki.php/Main/TheWorfEffect)
      M This user is from outside of this forum
      M This user is from outside of this forum
      mnemonicmonkeys@sh.itjust.works
      wrote last edited by
      #9
      I personally hate it based on how it's done in media. All too often a show or game (looking at you, *Halo: Infinite*) where some nobody comes out of left field and beats down the badass protagonist off screen. You don't pull some random nobody from left field after all this investment the story puts into the protagonist. There needs to be some development for the new villain, or the "badassery" of them is unearned. And that fight needs to be *on screen*. Otherwise it looks like the writer is just a hack that can't actually imagine a plausible fight where the protagonist loses.
      infynis@midwest.socialI 1 Reply Last reply
      0
      • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
        This post did not contain any content.
        Link Preview Image
        J This user is from outside of this forum
        J This user is from outside of this forum
        jjjalljs@ttrpg.network
        wrote last edited by
        #10
        Foreshadowing is a pretty effective tool, yeah. Ideally when the thing happens, whatever it is, the players go "oh that makes sense."
        ? 1 Reply Last reply
        0
        • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
          This post did not contain any content.
          Link Preview Image
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #11
          I'll paint a scenario and then you tell me what your action would be: You come across a corridor, there's a villain pulling a dead body off the wall; his face had been pushed into an indentation in the shape of a human face; the eyes of the indentation are holes allowing you to see into another room, although it is dark and what lays beyond isn't immediately visible. In the hall before the face indentation are dead bodies; their eyes, along with the eyes of the body pulled from the wall, are smoking craters. When you near the indentation, you are struck by fear and it slows your movement. What do you do? ::: spoiler spoiler My players were like "I stick my face in the indentation and look inside"; there was a bodak in the other room and the guards were using this place as an execution chamber. :::
          1 Reply Last reply
          0
          • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
            This post did not contain any content.
            Link Preview Image
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #12
            And then there’s silksong
            1 Reply Last reply
            0
            • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
              This post did not contain any content.
              Link Preview Image
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #13
              When the party enters the room and you describe what they see, just casually say "You don't see any traps". That's usually enough. I once ran a Dread campaign where the players were a group of tourists on a tour through a stalactite cavern. When they reached the deepest point of the tour, they heard an explosion from the entrance and the lights went out. As soon as the lights were out, someone (a disgruntled former employee of the stalactite cavern tour company) killed the tour guide with a crossbow. The players then had to make their way through the long-abandoned and partially flooded other exit of the cavern. I gave the killer a heavy, wheezing cough, so any time they spent too long discussing things, I would just cough. That was enough to bring the tension way up again.
              1 Reply Last reply
              0
              • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                This post did not contain any content.
                Link Preview Image
                festnt@sh.itjust.worksF This user is from outside of this forum
                festnt@sh.itjust.worksF This user is from outside of this forum
                festnt@sh.itjust.works
                wrote last edited by
                #14
                i'll be honest, if your players get randomly killed because of a trap, the trap might just be too strong and should do less damage
                1 Reply Last reply
                1
                0
                • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                  This post did not contain any content.
                  Link Preview Image
                  ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #15
                  with the groups ive played with, they'll nose dive face first into a trap just to see what happens. and thats only because my turn wasnt first 😂
                  1 Reply Last reply
                  0
                  • J jjjalljs@ttrpg.network
                    Foreshadowing is a pretty effective tool, yeah. Ideally when the thing happens, whatever it is, the players go "oh that makes sense."
                    ? Offline
                    ? Offline
                    Guest
                    wrote last edited by
                    #16
                    It’s not just about fairness. It’s about narrative structure. Set-up and pay-off.
                    1 Reply Last reply
                    0
                    • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                      This post did not contain any content.
                      Link Preview Image
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #17
                      When I hear "Bioshock goon", my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
                      ? ? ? 3 Replies Last reply
                      0
                      • M mnemonicmonkeys@sh.itjust.works
                        I personally hate it based on how it's done in media. All too often a show or game (looking at you, *Halo: Infinite*) where some nobody comes out of left field and beats down the badass protagonist off screen. You don't pull some random nobody from left field after all this investment the story puts into the protagonist. There needs to be some development for the new villain, or the "badassery" of them is unearned. And that fight needs to be *on screen*. Otherwise it looks like the writer is just a hack that can't actually imagine a plausible fight where the protagonist loses.
                        infynis@midwest.socialI This user is from outside of this forum
                        infynis@midwest.socialI This user is from outside of this forum
                        infynis@midwest.social
                        wrote last edited by
                        #18
                        The Worf Effect is specifically when it's established on screen
                        1 Reply Last reply
                        0
                        • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                          This post did not contain any content.
                          Link Preview Image
                          ? Offline
                          ? Offline
                          Guest
                          wrote last edited by
                          #19
                          That looks suspiciously like Sheogorath
                          ? 1 Reply Last reply
                          1
                          0
                          • ? Guest
                            When I hear "Bioshock goon", my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #20
                            Craziest goon sesh I've ever heard of
                            1 Reply Last reply
                            1
                            0
                            • ? Guest
                              When I hear "Bioshock goon", my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
                              ? Offline
                              ? Offline
                              Guest
                              wrote last edited by
                              #21
                              I do this every Friday night. best goon session ever.
                              1 Reply Last reply
                              0
                              • ? Guest
                                When I hear "Bioshock goon", my brain defaults to set them on fire and shock the water when they jump in to put themselves out.
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #22
                                My brain jumps to Big Daddy using his drill if you catch my drift
                                1 Reply Last reply
                                0
                                • ? Guest
                                  That looks suspiciously like Sheogorath
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #23
                                  [Because it is](https://grafit.artstation.com/projects/LDD2R)
                                  1 Reply Last reply
                                  0
                                  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                                    This post did not contain any content.
                                    Link Preview Image
                                    ? Offline
                                    ? Offline
                                    Guest
                                    wrote last edited by
                                    #24
                                    ... Why sheogorath? I know his [lyrics are fire](https://www.youtube.com/watch?v=RPxvTd_jCPQ) but he's got nothing to do with the text here
                                    1 Reply Last reply
                                    0

                                    Reply
                                    • Reply as topic
                                    Log in to reply
                                    • Oldest to Newest
                                    • Newest to Oldest
                                    • Most Votes


                                    • 1
                                    • 2
                                    • Login

                                    • Don't have an account? Register

                                    • Login or register to search.
                                    Powered by NodeBB Contributors
                                    • First post
                                      Last post
                                    0
                                    • Categories
                                    • Recent
                                    • Tags
                                    • Popular
                                    • World
                                    • Users
                                    • Groups