A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Dibs on the hat
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I would *totally* buy drugs from a druid named Violetbriar or Shroombeard... Fuck, now I gotta roll new characters...
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i really need to find a pathfinder game it has fun sounding classes. do the tanuki have magic scrotum power or do i have to RP that
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yeah, i like the hat being a cursed hermit crab that acquires new, uh, "transport" each level making them stronger.
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hell yes i gotta look up more mythical japanese tanuki abilities and make sure i can get them
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i can't remember in which system i read the class that does a lot of drugs to gain powers. also the peasant farmer would make a great warlock
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In Pathfinder, as a Tanuki you can take a feat called Teakettle Form that allows you to change into a inanimate object (like a hat) and if you're a witch you can have your familiar take a humanoid form.
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This post did not contain any content.I've done the peasant farmer, who left his farm and took off to be a cleric. He never had the knack for farming like his brother, and when a passing cleric told him about the wonders of his deity, old Jeb was enthralled. The cleric was nice enough to even sell Jeb, promised to be the genuine article, his very own holy symbol for all Jeb's coins and a pair of chickens. His brother said he was a gullible fool, but Jeb was sure he had seen his true path. Gave up the farm and hit the road looking for enlightenment. It was actually a fun character, too bad the campaign slowly died off because people couldn't make it to the sessions.
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A bard who is a wrestling jobber that pretends to get his ass kicked by the rest of the party so they look to bad ass to fuck with.
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This post did not contain any content.Giant snails in 5e can be defeated by a Commoner throwing rocks. They have a speed of 10 feet and an AC of 15 while in their shell. The same trick even works on both versions of a Flail Snail, though it takes longer.
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This post did not contain any content.So I don't know DND rules, nor the strengths of the classes. But you could follow several European Monk blueprints: * definitely a beer brewer * Hildegard von Bingen Route: be a herbal healer and a bard * Mendelssohn Route: have a knack for breeding peas, combine it with the fairytale of the giant beanstalk and you could have a handy getaway or bridging monk
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Throwing a "fight" to a party member is the most badass version of bardic inspiration I can think ofHappy cake day!
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I once played an ace bard. He only cares about the music. He also unconditionally oozed sex appeal.
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This post did not contain any content.Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns. Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go "okay" and move on. Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
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This post did not contain any content.I basically did the farmer once. My character was a winemaker with barely any skills that would be useful on an adventure. When his sister's fiance and that fiance's cousin - both wizards - got invited to visit some rich uncle at the other end of the realm, he took the chance to see a bit more of the world. By the time they arrived, the uncle had been killed by demons and my character basically got stuck at "I want to go home" and "Can we just let the inquisition handle this?"
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This post did not contain any content.> A druid who got involved because they're the party's weed dealer. Isn't that the plot of Dazed and Confused? > A werewolf who doesn't believe in the moon. This would play out as an unintentional (or intentional) allegory for addiction, and the denial that masks it. The party would very likely form an intervention of some sort. I mean, they'd have to. After the third werewolf attack or so, it starts to become a real problem.
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So I don't know DND rules, nor the strengths of the classes. But you could follow several European Monk blueprints: * definitely a beer brewer * Hildegard von Bingen Route: be a herbal healer and a bard * Mendelssohn Route: have a knack for breeding peas, combine it with the fairytale of the giant beanstalk and you could have a handy getaway or bridging monkThere's also [Brother Cadfael](https://en.wikipedia.org/wiki/Cadfael): a crime-solving sleuth from the 12th century. A high Wisdom stat is exactly what the Cleric class needs, so it would work out pretty well.
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Hey, I came up with the peasant farmer idea myself, like 10 years ago. My character was this: A 36 year old blond guy, he farms watermelons and sells them at the village square. He is married with two kids but has a very selfish and idiotic personality. Leaves his family behind to "make his own destiny". Always says pseudo-inspirational shit. He is a rogue but extremely clumsy and often has trouble with how he carries himself, he is the opposite of smooth.I think everyone tries fielding a commoner or "normal" person at least once. My version was a nobleman's son that just "wanted to try this adventuring thing out." He wound up bankrolling the entire campaign, right up until he died in the second encounter.