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Shadowrun Missions: 2081-06: Cutting Strings
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> In the Seattle shadows, fixer Brynne Taggart is known as one of the best, the kind of fixer you want on your side rather than against you. But something has gone sideways and now sheβs disappeared. Her mentor, the legendary fixer Saint James, needs a team to turn over every stone in the sprawl and if necessary crack some skulls (or spill some blood) in order to find out what happened β¦ and why. > > What starts off as a simple investigation within the suburbs of Seattle quickly escalates into a royal cluster-frag as gangs, bikers, and other runners become major obstacles. So the question becomes: are you going to take this laying down or are you going to rise to the occasion? The description sounds like this is not a Disian plot, more street like Anyone checked this out? Since I started observing CGL on DrivethruRPG, I must admit they do put out stuff for SR. Maybe not always the best but it's not complete silence. I wish they negotiated the rights to use Horrors' plot, though
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R rpg shared this topic
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> In the Seattle shadows, fixer Brynne Taggart is known as one of the best, the kind of fixer you want on your side rather than against you. But something has gone sideways and now sheβs disappeared. Her mentor, the legendary fixer Saint James, needs a team to turn over every stone in the sprawl and if necessary crack some skulls (or spill some blood) in order to find out what happened β¦ and why. > > What starts off as a simple investigation within the suburbs of Seattle quickly escalates into a royal cluster-frag as gangs, bikers, and other runners become major obstacles. So the question becomes: are you going to take this laying down or are you going to rise to the occasion? The description sounds like this is not a Disian plot, more street like Anyone checked this out? Since I started observing CGL on DrivethruRPG, I must admit they do put out stuff for SR. Maybe not always the best but it's not complete silence. I wish they negotiated the rights to use Horrors' plot, thoughThe cover text sounds intriguing; sadly I don't have a crew so getting shadowrun stuff would be less than reasonable
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> In the Seattle shadows, fixer Brynne Taggart is known as one of the best, the kind of fixer you want on your side rather than against you. But something has gone sideways and now sheβs disappeared. Her mentor, the legendary fixer Saint James, needs a team to turn over every stone in the sprawl and if necessary crack some skulls (or spill some blood) in order to find out what happened β¦ and why. > > What starts off as a simple investigation within the suburbs of Seattle quickly escalates into a royal cluster-frag as gangs, bikers, and other runners become major obstacles. So the question becomes: are you going to take this laying down or are you going to rise to the occasion? The description sounds like this is not a Disian plot, more street like Anyone checked this out? Since I started observing CGL on DrivethruRPG, I must admit they do put out stuff for SR. Maybe not always the best but it's not complete silence. I wish they negotiated the rights to use Horrors' plot, thoughI'm intrigued, but I'd need to port it to Cyberpunk RED, since that's what I'm playing right now.
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I'm intrigued, but I'd need to port it to Cyberpunk RED, since that's what I'm playing right now.