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Chebucto Regional Softball Club

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  3. Silksong was developed by two people and the launch has crashed every gaming platform
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Silksong was developed by two people and the launch has crashed every gaming platform

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  • ? Guest
    What do you mean by "no features"? I use GOG to buy games, that's it. What other features does a game shop need? Serious question.
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    Guest
    wrote last edited by
    #134
    I'm not sure about the others but for me it's proton integration. As a Linux gamer it makes a hell of a difference.
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    • ? Guest
      Yeah I don't understand these takes. Did Fortnite or COD "change your life" or are they just popular games.
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      Guest
      wrote last edited by
      #135
      It Takes Two certainly did. Fallout 76 did because that was how I spent COVID. Hollow Knight was fun.
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      • K krauerking@lemy.lol
        Do you _hate_ it, or just didnt enjoy it?
        M This user is from outside of this forum
        M This user is from outside of this forum
        mnemonicmonkeys@sh.itjust.works
        wrote last edited by
        #136
        I *hate* it. The developers don't respect the player's time. They could have done little things to improve on that, like add health bars to bosses so you know when you aren't going anywhere with a particular boss and should go in another direction. They don't do that, and you're expected to blindly grind a boss for 3-4 hours in thw hope that's the right direction to go in the game.
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        • Z zahille7@lemmy.world
          Shit, I got downvoted the other day for calling it overrated. I did get it confused with Silksong, just because it's been talked about to fucking death on the internet, but even still.
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          Guest
          wrote last edited by
          #137
          Without spoilers (I'm on the fence whether I'll buy it and play it), are you able to articulate the reason you didn't like it very much, if at all? I'm looking to get a more balanced idea of the game. I watched a streamer I follow play a little bit today, but not much. I'm not sure I got enough of a gist of the game to have an opinion on whether I want to play it. I'm not usually a platformer kind of person, but I don't have anything against platformers.
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          • ? Guest
            Lycamobile? Do they actually provide games? I only know them as a cheap prepaid SIM card provider lol
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            Guest
            wrote last edited by
            #138
            Maybe soo many people using their data at once? Seems crazy though, likely just people who are trying to load steam store, etc through their phone on data and it doesn't load, so they blame their data connection wrongly
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            • Z zahille7@lemmy.world
              Shit, I got downvoted the other day for calling it overrated. I did get it confused with Silksong, just because it's been talked about to fucking death on the internet, but even still.
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              Guest
              wrote last edited by
              #139
              Probably not overrated, you (maybe) just think so because you personally don't like the games. The amount of people excited for it and loving it justify the hype I think.
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              • ? Guest
                It’s a platformer. It’s not supposed to change you as a person
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                Guest
                wrote last edited by
                #140
                Tell that to celeste
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                • ? Guest
                  Tell that to celeste
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                  Guest
                  wrote last edited by
                  #141
                  I never touched that one. Im older so I have to back off platformers and fighting games.
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                  • PyrP Pyr
                    I do think it's a grey area. Like, if one person on a three person team is exclusively doing art for the game, would they count as a developer moreso than if the two person team contracted out the artwork to separate company? Or would the other company be considered as a developer?
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                    Guest
                    wrote last edited by
                    #142
                    I always thought of anyone that works on a game as a game developer. I dont thing that title isnintrinsicly linked to coders. Coders dont decide the genre or the story, or the direction or gameplay styles etc. They only write the code that makes it all work. I guess apply the logic somewhere else. If i say i design shoes, but all i do is pick the fabric to be used on shoes, someone else designs the shape, another person works on the comfort and another does drawings and sketches etc. Am i not a shoe designer? I think when a term becomes an industry like game development or footwear design or film maker or anything, it is fair to say you are that thing despite being a single cog in the machine. What gives the artist less value than the coder? I cant play the code. Need a character on screen and a world for them to move around in. I need story, i need objectives, i need dialogue and music and sfx etc.
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                    • ? Guest
                      Without spoilers (I'm on the fence whether I'll buy it and play it), are you able to articulate the reason you didn't like it very much, if at all? I'm looking to get a more balanced idea of the game. I watched a streamer I follow play a little bit today, but not much. I'm not sure I got enough of a gist of the game to have an opinion on whether I want to play it. I'm not usually a platformer kind of person, but I don't have anything against platformers.
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                      Guest
                      wrote last edited by
                      #143
                      Im not that guy, I only spent about 90 minutes on it so far. The jump physics feel weird, like its too vertical and not horizontal enough (theres probably upgrades that fix this later idk), and I have only identified one area i know I can't reach yet. Usually with these games you can see a cracked wall and think "oh im coming back here when I get the bombs" or "I bet I can make that jump with a double jump later" but I've only seen one platform i cant get to yet. Maybe im not observant enough, maybe I havent been in the right rooms yet, or maybe its just too slow for me to feel the hooks.
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                      • ? Guest
                        I never touched that one. Im older so I have to back off platformers and fighting games.
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                        Guest
                        wrote last edited by
                        #144
                        Seems that celeste has changed peoples lives for the better. Helped them to see through things that are a struggle and not give up. People probably can be changed by any game since one can speak to different people. Celeste follows a light story of not giving up, which is probably why is resonates with many.
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                        • ? Guest
                          [Mastodon](https://cyberplace.social/@GossiTheDog/115146505796013181).
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                          Guest
                          wrote last edited by
                          #145
                          It amazes me that one person can crash seven of the world's biggest software distribution centers at once
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                          • ? Guest
                            This is literally an ad, and not a clever one.
                            A This user is from outside of this forum
                            A This user is from outside of this forum
                            AwesomeLowlander
                            wrote last edited by
                            #146
                            By who, the devs who priced their game at half of what they could have sold it for?
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                            • ? Guest
                              It’s a platformer. It’s not supposed to change you as a person
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                              Guest
                              wrote last edited by
                              #147
                              I'm saying that because of the way people talk about it. Like you said, it's a platformer. It's not some grand masterpiece combining art and gameplay and philosophy into an experience like no other, but damn if people don't put it on a pedestal.
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                              • M mnemonicmonkeys@sh.itjust.works
                                Personally I hate it. Just keep in mind that not everyone likes it and the fanbase likes to suppress criticism. So buyer beware, and keep an eye on you're play time. If you're not enjoying it in the first 2 hours, feel free to return it if you're playing on Steam, like with any game
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                                Guest
                                wrote last edited by
                                #148
                                I'd say it's decent, but the story and damage mechanics are a little worse than 1. I think some patches and a "hk mode" for magic/healing/damage would be nice.
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                                • ? Guest
                                  Can you give an example? I'm assuming we're looking for something that works on Linux using Steam or some other store, but not using GOG - either directly or through lutris/proton. That might clear up what's being asked.
                                  I This user is from outside of this forum
                                  I This user is from outside of this forum
                                  icytoes@sh.itjust.works
                                  wrote last edited by
                                  #149
                                  Not OP. But I've had some real pain running Dungeon Keeper 2 and a number of other strategy games from 1990s. It's hit or miss. Some work in Lutris, some work in heroic. Some just fail. It can be real hit or miss. It's amazing how smooth it is on Steam.
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                                  • Something Burger πŸ”S Something Burger πŸ”
                                    I'm not a Steam fanboy, I'm just sick of GOG being praised as the saviour of gaming in every video game thread on Lemmy.
                                    RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                    RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                    RedSnt πŸ‘“β™‚οΈπŸ–₯️
                                    wrote last edited by
                                    #150
                                    Believe me, if there were alternatives I'd list them instead/as well. Itch.io is the best alternative afaik, and it has no features at all, just a download link.
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                                    • ? Guest
                                      It's ok. Everyone sucks at rocket league.
                                      RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                      RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                      RedSnt πŸ‘“β™‚οΈπŸ–₯️
                                      wrote last edited by
                                      #151
                                      I've come to accept that. Also, I'm not getting any younger. I used to be ok at arena shooters and FPS+Z games (like Tribes) because of the movement, but that was M+K (I learned to use a controller just for Rocket League). It really feels like my brain is just too set in it ways to git gud. That's the other sad thing about getting older, besides the lack of time.
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                                      • ? Guest
                                        Another one: steam has some sort of multiplayer integration for devs, so they don't need to host their own servers and you don't need to expose ports; instead you can add people using your steam friends. Found this out to my sadness when I bought risk of rain 1 on Gog and the multiplayer was completely gutted compared to my friend who bought on steam.
                                        RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                        RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                        RedSnt πŸ‘“β™‚οΈπŸ–₯️
                                        wrote last edited by
                                        #152
                                        That's a great feature indeed. And then there's their CO-OP feature making couch coop online a thing. It's starting to feel like an advertisement for Steam, but they hardly need it πŸ˜„ I can relate to the port forwarding troubles. That's been the biggest hurdle about gaming for decades. Idk if lan-emulating solutions can circumvent. Back in the day there were Tunngle, Evolve, Himachi and ZeroTier. I think [Tailscale](https://tailscale.com/kb/1082/firewall-ports) might be the way to go today.
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                                        • M mnemonicmonkeys@sh.itjust.works
                                          And here we have the "git gud' sycophant. Go crawl back into whatever hole you came from
                                          RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                          RedSnt πŸ‘“β™‚οΈπŸ–₯️R This user is from outside of this forum
                                          RedSnt πŸ‘“β™‚οΈπŸ–₯️
                                          wrote last edited by
                                          #153
                                          > And here we have the "git gud’ sycophant. It wasn't really that, it was an 8 year old callback. I guess I forgot how old it was and that people had forgotten about the whole Cuphead kerfuffle (Dean Takahashi).
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