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Chebucto Regional Softball Club

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  3. Should a PvPvE game have to offer a PvE-only mode?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Should a PvPvE game have to offer a PvE-only mode?

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  • ? Guest
    Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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    Guest
    wrote last edited by
    #32
    Absolutely they should. PvPvE is great but its way too intense and sweaty for a long session.
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    • ? Guest
      Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
      starman2112@sh.itjust.worksS This user is from outside of this forum
      starman2112@sh.itjust.worksS This user is from outside of this forum
      starman2112@sh.itjust.works
      wrote last edited by
      #33
      Literally can only be improved by it. The only people it hurts are people who want to do PVP with players who *don't* want to do PVP, and I'd rather that kind of scumbag not play the games I play in the first place
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      • ? Guest
        Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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        wrote last edited by
        #34
        Oh, sry I am easy to trigger on this point:(
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        • ? Guest
          Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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          puddleofkittens@sh.itjust.works
          wrote last edited by
          #35
          Pretty sure Lazerpig made a 20min rant video about this exact topic, specifically regarding why Sea Of Thieves sucked as a result of its forced-PvP for PvPers. https://www.youtube.com/watch?v=TGWOgMcMJ8c
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          • ? Guest
            Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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            wrote last edited by
            #36
            Everyone has already given great answers, so I’m going a bit off-topic. I recommend checking out [Forever Winter](https://store.steampowered.com/app/2828860/The_Forever_Winter/) for a PvE experience similar to Arc Raiders. Read the reviews, try it, refund under 2 hours played if it’s not for you
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            • ? Guest
              Everyone has already given great answers, so I’m going a bit off-topic. I recommend checking out [Forever Winter](https://store.steampowered.com/app/2828860/The_Forever_Winter/) for a PvE experience similar to Arc Raiders. Read the reviews, try it, refund under 2 hours played if it’s not for you
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              wrote last edited by
              #37
              I've had my eye on Forever Winter for a little while, but the mixed reviews put me off it. Also, I really like Arc Raiders' aesthetic.
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              • ? Guest
                Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                Guest
                wrote last edited by
                #38
                Yes, because gamers turn into scum whenever PVP is involved.
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                • W wolflink@sh.itjust.works
                  My experience with PvPvE games is they tend to be incredibly toxic, with some people just trying to get started, and others picking on them for fun. I have several friends who vow not to play PvPvE games again after bad experiences in games like Last Oasis and World’s Adrift, although they were interested in playing both of those games in a PvE format. Personally I find the extra danger from considering other players “another type of enemy” to be interesting. But also those types of games tend to breed to most toxic communities.
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                  wrote last edited by
                  #39
                  The problem is that they're beyond another type of enemy. There's a a sizeable portion of players that loves just killing other players, not to loot them (because they're nebvies, there's nothing to loot), not to defend something, or whatever, just to relish in the carnage of helpless others. I'm like your friends, I just never play a game if there's any PVP involved. It's not worth it. I play to have fun, not to be a perpetual victim.
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                  • ? Guest
                    I've had my eye on Forever Winter for a little while, but the mixed reviews put me off it. Also, I really like Arc Raiders' aesthetic.
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                    A This user is from outside of this forum
                    alphabethunter@lemmy.world
                    wrote last edited by
                    #40
                    I honestly think FW is a better game than Arc, but with a ton of janky more. Beung a small indie team, they can't compare in terms of polish, but the vision and the work they've been putting into the game are a great sign of what's to come. With ARC, although I do somewhat trust Embark, I'm not sure they have a good vision for it.
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                    • ? Guest
                      Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
                      A This user is from outside of this forum
                      A This user is from outside of this forum
                      alphabethunter@lemmy.world
                      wrote last edited by
                      #41
                      It's complicated, but I think no. But maybe they could have certain maps where it's PVE. I've recently played the pve only fork of The Cycle Frontier, another pvevp extraction shooter that got shut down a few years ago, and the pve only mode is considerably easier, to the point where the tension from the full game is not present. So a game designed to be PvEvP would probably feel soulless without part of its intended game design.
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                      • ? Guest
                        Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                        Guest
                        wrote last edited by
                        #42
                        A game doesn't have to offer anything, if they can offer modes without compromising on their artistic integrity good for them otherwise just make the best game they can without catering to the largest demographic.
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                        • ? Guest
                          Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                          Guest
                          wrote last edited by
                          #43
                          No. They have a vision and implementation that they want to balance and trying to shoe horn another game mode isn't exactly easy for them to try and balance while attempting to maintain the core game.
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                          • ? Guest
                            Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                            Guest
                            wrote last edited by
                            #44
                            I don’t want to tell others what to do with their art, I would certainly appreciate that. For every PvPvE game if they replaced the human opponents with NPCs I would probably be happy. I avoid PvP games. There is enough toxicity in the world without willingly subjecting myself to something that has been specifically created to generate toxic situations and behavior.
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                            • R righthandofikaros@lemmy.world
                              They don't have to, but having one would significantly increase the chances of the genre being successful. All of the games in the genre that don't have a PvE mode see high success for less than a year before player numbers fall below 10k average players. The only really exception is Tarkov, which is basically the Fornite of the genre, except it actually was the first of the genre unlike Fortnite. ARC Raiders should have one in particular because it was originally supposed to be a coop PvE game, and was forced into its current genre by Nexon.
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                              wrote last edited by
                              #45
                              Do we know Nexon forced them to change genres? The devs explained that their PvE only concept just wasn't fun hence the change but who knows how much Nexon has a say past monetization strategies.
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                              • ? Guest
                                Yes, because gamers turn into scum whenever PVP is involved.
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                                skozzii@lemmy.ca
                                wrote last edited by
                                #46
                                People cheat way too much, and will exploit whenever it's PvP and it sucks the fun out of it entirely. I don't even bother anymore.
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                                • ? Guest
                                  Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                                  Guest
                                  wrote last edited by
                                  #47
                                  Sure if it's either limited progression/loot, or seperate progression entirely. People will just farm on low risk PvE missions for high tier resources and upgrade to end game gear. I'll be honest, I'm not sure how Sea of Thieves handles this. The Arc (name of the robots) can be challenging but they are also easy to pick off at range. Maybe if the arcs were stronger in PvE? This then defeats the purpose of appealing to an even more casual crowd. People were already calling for Arc nerfs. The devs originally pitched this game as a co-op PvE game akin to something like Helldivers 2. Their monetization model is practically the same to HD2. They decided to swap to PvPVE claiming it just wasn't fun though many speculate Nexon, their publisher/owner, had a say in it. I have doubts Nexon influenced the gameplay but Nexon is Nexon afterall. From my experience playing the tech tests and latest server slam, it's real easy to avoid PvP and only fight the Arc if you so choose. You'll run into players eventually but I've had an easy time making friends with strangers. Last server slam had more PvP due to limited upgrades available. I'm not opposed to a PvE only mode if it meant the game is still playable after the servers shut down.
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                                  • ? Guest
                                    The problem is that they're beyond another type of enemy. There's a a sizeable portion of players that loves just killing other players, not to loot them (because they're nebvies, there's nothing to loot), not to defend something, or whatever, just to relish in the carnage of helpless others. I'm like your friends, I just never play a game if there's any PVP involved. It's not worth it. I play to have fun, not to be a perpetual victim.
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                                    Guest
                                    wrote last edited by
                                    #48
                                    nobody is helpless in pvp games like arc, i've squad wiped people who had far higher end gear than me during the play test, and had the same done to me. if you don't enjoy competition then don't play a pvp game??
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                                    • ? Guest
                                      Sure if it's either limited progression/loot, or seperate progression entirely. People will just farm on low risk PvE missions for high tier resources and upgrade to end game gear. I'll be honest, I'm not sure how Sea of Thieves handles this. The Arc (name of the robots) can be challenging but they are also easy to pick off at range. Maybe if the arcs were stronger in PvE? This then defeats the purpose of appealing to an even more casual crowd. People were already calling for Arc nerfs. The devs originally pitched this game as a co-op PvE game akin to something like Helldivers 2. Their monetization model is practically the same to HD2. They decided to swap to PvPVE claiming it just wasn't fun though many speculate Nexon, their publisher/owner, had a say in it. I have doubts Nexon influenced the gameplay but Nexon is Nexon afterall. From my experience playing the tech tests and latest server slam, it's real easy to avoid PvP and only fight the Arc if you so choose. You'll run into players eventually but I've had an easy time making friends with strangers. Last server slam had more PvP due to limited upgrades available. I'm not opposed to a PvE only mode if it meant the game is still playable after the servers shut down.
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                                      Guest
                                      wrote last edited by
                                      #49
                                      Or just *different* loot. Destiny actually had a fairly decent approach to this. Some gear was PvE only from enemy drops, and other gear could only be found in the PvP shop (which required grinding currency in PvP to purchase). There was *some* gear that was categorically better for builds, but the devs tried to keep the exclusive stuff fairly balanced. So like the PvP stuff wouldn’t try to make you outright overpowered in PvE, for example. It meant you could take the same gear across the two different modes, without being able to simply get OP by focusing on one mode entirely.
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                                      • ? Guest
                                        Yes, because gamers turn into scum whenever PVP is involved.
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                                        Guest
                                        wrote last edited by
                                        #50
                                        Yup, it’s amazing how quickly PvP sucks the fun out of a game. People _immediately_ turn into sweaty tryhards and min-maxers when PvP is required.
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                                        • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
                                          Literally can only be improved by it. The only people it hurts are people who want to do PVP with players who *don't* want to do PVP, and I'd rather that kind of scumbag not play the games I play in the first place
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                                          Guest
                                          wrote last edited by
                                          #51
                                          Exactly. The *only* people it would affect are the ones who want to be able to steamroll over the casual or PvE players. And those players are a fucking blight, even among other PvP players.
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