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Chebucto Regional Softball Club

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  3. Should a PvPvE game have to offer a PvE-only mode?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Should a PvPvE game have to offer a PvE-only mode?

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  • ? Guest
    Yes, because gamers turn into scum whenever PVP is involved.
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    Guest
    wrote last edited by
    #50
    Yup, it’s amazing how quickly PvP sucks the fun out of a game. People _immediately_ turn into sweaty tryhards and min-maxers when PvP is required.
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    • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
      Literally can only be improved by it. The only people it hurts are people who want to do PVP with players who *don't* want to do PVP, and I'd rather that kind of scumbag not play the games I play in the first place
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      wrote last edited by
      #51
      Exactly. The *only* people it would affect are the ones who want to be able to steamroll over the casual or PvE players. And those players are a fucking blight, even among other PvP players.
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      • ? Guest
        Sure if it's either limited progression/loot, or seperate progression entirely. People will just farm on low risk PvE missions for high tier resources and upgrade to end game gear. I'll be honest, I'm not sure how Sea of Thieves handles this. The Arc (name of the robots) can be challenging but they are also easy to pick off at range. Maybe if the arcs were stronger in PvE? This then defeats the purpose of appealing to an even more casual crowd. People were already calling for Arc nerfs. The devs originally pitched this game as a co-op PvE game akin to something like Helldivers 2. Their monetization model is practically the same to HD2. They decided to swap to PvPVE claiming it just wasn't fun though many speculate Nexon, their publisher/owner, had a say in it. I have doubts Nexon influenced the gameplay but Nexon is Nexon afterall. From my experience playing the tech tests and latest server slam, it's real easy to avoid PvP and only fight the Arc if you so choose. You'll run into players eventually but I've had an easy time making friends with strangers. Last server slam had more PvP due to limited upgrades available. I'm not opposed to a PvE only mode if it meant the game is still playable after the servers shut down.
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        Guest
        wrote last edited by
        #52
        Sea of Thieves gives like 1/4 the rewards when you're on PvE but otherwise it's all cross-compatible
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        • ? Guest
          Or just *different* loot. Destiny actually had a fairly decent approach to this. Some gear was PvE only from enemy drops, and other gear could only be found in the PvP shop (which required grinding currency in PvP to purchase). There was *some* gear that was categorically better for builds, but the devs tried to keep the exclusive stuff fairly balanced. So like the PvP stuff wouldn’t try to make you outright overpowered in PvE, for example. It meant you could take the same gear across the two different modes, without being able to simply get OP by focusing on one mode entirely.
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          Guest
          wrote last edited by
          #53
          The gear exclusive to PvE means only usable in PvE or only lootable in PvE? If the former, well that's the same as my seperate progression suggestion. If the latter, how good is the PvE loot in PvP? Can it be really strong against other players or is better gear locked behind PvP? If can be really strong, people will grind out low risk PvE for good gear hence my limited loot suggestion. You mention the devs struggled to balance between both modes and I'm willing to bet Embark is a smaller studio compared to Bungie. Trying to balance a whole different genre is a lot of effort for not much gain. People who want only PvE will rarely touch PvPvE due to toxicity or skill issues (as cringe as that sounds).
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          • ? Guest
            Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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            Guest
            wrote last edited by
            #54
            Extraction shooters "needs" PvE-only mode as much as Dark Souls "needs" an easy-mode. It's not a case of if they **should** offer exclusive modes. But you **should** get what you paid for. And you're paying for PvPvE extraction shooter. If they add a PvE-only mode down the line, fantastic, but their main focus, should be to create the best PvPvE experience they can in accordance to their vision of what they want the game to be. No matter how much you playtest your game, there's gonna be "unexpected features", balance has to be tweaked, exploits have to be removed. They're gonna have their hands full for at least 1 year after launch before they can even think about adding additional modes.
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            • ? Guest
              Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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              Guest
              wrote last edited by
              #55
              Yes. People suck. The only tolerable multiplayer is LAN or split screen.
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              • ? Guest
                Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                wrote last edited by
                #56
                1. Wish devs (well, and pubs too, sure, all companies, its their monies after all) could do whatever they want, their ~~arc~~ art. None should put big pressure. If You want something that is not on the market, do it yourself, and prove You were right by getting more profits, ez as that (also fffff nintende for blocking such moves). 2, Wish more, publishers, who decide what they pay for on devs would not rush pure excel rectangles (profits, that's very very very only thing that they do care, nothing else at all). With they could decide to add some extra pve only game modes too, like hey, You have 95% assets made already, that cannot be too hard to add few game menu elements and switch "friendlyfire=0", can it be? Even if that gives slightly less profit per hour of work, should still be profitable overall?
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                • ? Guest
                  Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                  Guest
                  wrote last edited by
                  #57
                  Enthusiastically support including PvE.
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                  • ? Guest
                    Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                    Matt
                    wrote last edited by
                    #58
                    As a Save the World fan, I support this.
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                    • ? Guest
                      Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                      Guest
                      wrote last edited by
                      #59
                      IMO yes. I hate PvP, but so many games these days seem to be about trying to ease me into it. "Well what if only SOME of the enemies are players??" How about none? If the game would be fun like that, I wanna play it. If there's enough people who agree with me to make it financially viable, devs should do it, IMO.
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                      • ? Guest
                        Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                        Guest
                        wrote last edited by
                        #60
                        Omg my friend and I discussed exactly this!! I just wanna kill clankers. Not play someone who has 5000 hours to game and destroy everyone lol. Not fun for me.
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                        • ? Guest
                          Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don't need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don't like it you should go play something else. It's not like that's never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode. What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
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                          Guest
                          wrote last edited by
                          #61
                          The devs said to this that the game before it was turned into a pvpve extraction shooter was just not fun. All of the mechanics now play into it. Its not as easy as "make pve mode"... the tension, the balancing, the goals of the game, the way you play etc. Everything is like a cog in the machine. You cant just change one value and it would still work. Arc is tuned to be a pvpve game for now. I think after launch they can for sure look at things. But its not that easy. And i personally am not a fan if people push devs too much away from their well thought through vision for a game. Same with first person. They explained the reasons for 3rd person but jet so many people still cry that they want 1st person. Its not that easy. The while game is designed as a unit. You cant just change those things because you personally prefer something to be different. Let the vision of the devs be for now. The game has not even released jet. Lets play it for a year or two and then revisit those ideas, see what could work and what not, is my opinion.
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