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Chebucto Regional Softball Club

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A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

13 skeletons

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rpgmemes
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  • FenrirIIIF FenrirIII
    cross-posted from: https://lemmy.world/post/33268509 > Another old shitpost I don't think I posted anywhere.
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    Guest
    wrote last edited by
    #6
    Spooky and scary.
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    • ? Guest
      14 skeletons if you're a Necromancer (2014, not the 2025 UA version)
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      Guest
      wrote last edited by
      #7
      15 skeletons if you include yourself
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      • ? Guest
        Spooky and scary.
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        Guest
        wrote last edited by
        #8
        Werewolf bar mitzvah
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        • FenrirIIIF FenrirIII
          cross-posted from: https://lemmy.world/post/33268509 > Another old shitpost I don't think I posted anywhere.
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          Guest
          wrote last edited by
          #9
          I love that you used the Skeleton artwork from the 1993 Monstrous Manual
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          • ? Guest
            15 skeletons if you include yourself
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            Guest
            wrote last edited by
            #10
            Character concept: skeleton necromancer who has to keep casting animate dead to stay alive. Or maybe has an object that keeps casting it on themselves from time to time.
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            • ? Guest
              Werewolf bar mitzvah
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              Guest
              wrote last edited by
              #11
              Boys become men, men becoming wolves
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              • FenrirIIIF FenrirIII
                cross-posted from: https://lemmy.world/post/33268509 > Another old shitpost I don't think I posted anywhere.
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                Guest
                wrote last edited by
                #12
                RATTLE THEM BOYS!
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                • ? Guest
                  At some point you run out of attacks vs (assuming) a single target, at least if we’re doing tabletop miniatures. Only so many squares surrounding a target you can shove skeletons into
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                  Guest
                  wrote last edited by
                  #13
                  can skeletons not have bows?
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                  • ? Guest
                    Character concept: skeleton necromancer who has to keep casting animate dead to stay alive. Or maybe has an object that keeps casting it on themselves from time to time.
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                    dagnet@lemmy.world
                    wrote last edited by
                    #14
                    I believe Japanese culture has a type of undead that is brought back to life by a talisman on their face
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                    • FenrirIIIF FenrirIII
                      cross-posted from: https://lemmy.world/post/33268509 > Another old shitpost I don't think I posted anywhere.
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                      wrote last edited by
                      #15
                      I've never _not_ dreamed of having my own skeleton army.
                      Brave Little Hitachi WandG 1 Reply Last reply
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                      • ? Guest
                        I've never _not_ dreamed of having my own skeleton army.
                        Brave Little Hitachi WandG This user is from outside of this forum
                        Brave Little Hitachi WandG This user is from outside of this forum
                        Brave Little Hitachi Wand
                        wrote last edited by
                        #16
                        Army, for sure. For conquering. _Furtive glance at red leather jacket_
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                        • ? Guest
                          At some point you run out of attacks vs (assuming) a single target, at least if we’re doing tabletop miniatures. Only so many squares surrounding a target you can shove skeletons into
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                          Guest
                          wrote last edited by
                          #17
                          8 base to base, 5 with halberds.
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                          • FenrirIIIF FenrirIII
                            cross-posted from: https://lemmy.world/post/33268509 > Another old shitpost I don't think I posted anywhere.
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                            wrote last edited by
                            #18
                            Anyone else see this and immediately look up if Alecto The Ninth was out yet?
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                            • Brave Little Hitachi WandG Brave Little Hitachi Wand
                              Army, for sure. For conquering. _Furtive glance at red leather jacket_
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                              Tar_Alcaran
                              wrote last edited by
                              #19
                              What a thrilling idea
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                              • ? Guest
                                can skeletons not have bows?
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                                Tar_Alcaran
                                wrote last edited by
                                #20
                                By default, a skeleton has a short sword or a shortbow in every edition I know about.
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                                • ? Guest
                                  8 base to base, 5 with halberds.
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                                  Guest
                                  wrote last edited by
                                  #21
                                  5e rules – you don't end your turn when attacking and can move through allied squares. Iirc it counts as "difficult terrain" for movement distance or that could have just been a homebrew things So step into square, attack, step out and end turn.
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                                  • T Tar_Alcaran
                                    By default, a skeleton has a short sword or a shortbow in every edition I know about.
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                                    A This user is from outside of this forum
                                    archpawn@lemmy.world
                                    wrote last edited by
                                    #22
                                    Does Animate Dead give them a sword and bow? And arrows?
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                                    • A archpawn@lemmy.world
                                      Does Animate Dead give them a sword and bow? And arrows?
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                                      Guest
                                      wrote last edited by
                                      #23
                                      that's one of those mechanics that's there for brevity but kind of makes no sense within the physics of the world. this necromancy spell happens to come with a conjuration effect. also the skeleton just can't pick up the weapons it was using in life because reasons
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                                      • ? Guest
                                        that's one of those mechanics that's there for brevity but kind of makes no sense within the physics of the world. this necromancy spell happens to come with a conjuration effect. also the skeleton just can't pick up the weapons it was using in life because reasons
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                                        Tar_Alcaran
                                        wrote last edited by
                                        #24
                                        Mechanically, the monster: skeleton has those two attacks. How works in the lore is... Vague. I prefer to think the god of death supplies every corpse with those weapons.
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                                        • T Tar_Alcaran
                                          Mechanically, the monster: skeleton has those two attacks. How works in the lore is... Vague. I prefer to think the god of death supplies every corpse with those weapons.
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                                          Guest
                                          wrote last edited by
                                          #25
                                          in DnD settings there isn't exactly lore about how they get weapons. in previous editions the assumption was they use what they had in life, what is lying nearby, or whatever the necromancer who raised them hands them. many of the design choices in 5e are you streamline new players into the gameplay without minutiae like "how many shortswords should I keep on hand to pass out to the skeletons I summon" or "can they wield exotic weapons they held in life". but, yes a solid DM can draw on knowledge of the game to tamper with stuff like this without breaking the game. like having a death god who grants shortswords to boney boys or allowing a player to arm them with other things
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