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Chebucto Regional Softball Club

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  3. This definetly seem very intentional…
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

This definetly seem very intentional…

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rpgmemes
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  • ? Guest
    Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.
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    Guest
    wrote last edited by
    #101
    Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
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    • A archpawn@lemmy.world
      And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
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      wrote last edited by
      #102
      I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
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      • ? Guest
        Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
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        Guest
        wrote last edited by
        #103
        I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
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        • ? Guest
          I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
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          Guest
          wrote last edited by
          #104
          I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
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          • A archpawn@lemmy.world
            And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
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            jounniy@ttrpg.network
            wrote last edited by
            #105
            No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
            starman2112@sh.itjust.worksS 1 Reply Last reply
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            • ? Guest
              I thought it was funny, to be fair 🤣
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              jounniy@ttrpg.network
              wrote last edited by
              #106
              I actually think it’s funny too.
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              • ? Guest
                No. Why is that relevant?
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                wrote last edited by
                #107
                I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
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                • A archpawn@lemmy.world
                  Usually not when actually playing, though sometimes it can be. For example, by RAU, if you cast Imprisonment (Slumber) on an elf, they'll be immune to the part that makes them sleep, but still get immunity to aging and hunger. It's not OP for a ninth-level spell, and it has interesting worldbuilding implications, so you can just run with it.
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                  jounniy@ttrpg.network
                  wrote last edited by
                  #108
                  As hilarious as that is, are you sure that being immune to the form of imprisonment doesn’t just make the spell fail?
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                  • ? Guest
                    Actually that's us seeing light.
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                    Guest
                    wrote last edited by
                    #109
                    Responding to your edit: You've got it the wrong way around. What you see at sunset, the reds and yellows, _that's_ the sunlight being filtered because those wavelengths make it through stronger. Your argument would hold there, if we do not count seeing filtered light as "seeing" the filtering material. But the blue sky is not that. It is the air molecules being illuminated by light coming from somewhere else, and bouncing that light back into your eyes, with a bias towards blue wavelengths. If that does not count as "seeing" air, then you also can't actually "see" fog, it's the same mechanism.
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                    • ? Guest
                      I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
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                      Guest
                      wrote last edited by
                      #110
                      I guess having floaters, or that weird effect of seeing your white blood cells in the capillaries on your retina would probably count haha
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                      • ? Guest
                        I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
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                        Guest
                        wrote last edited by
                        #111
                        Are you saying the example in this meme is good way to follow the word of the rules?
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                        • J jounniy@ttrpg.network
                          That’s a weird way of saying that she does not like Wizards. Because if you study something enough, you are bound to find loopholes.
                          starman2112@sh.itjust.worksS This user is from outside of this forum
                          starman2112@sh.itjust.worksS This user is from outside of this forum
                          starman2112@sh.itjust.works
                          wrote last edited by
                          #112
                          Finding loopholes is one thing, focusing on finding them so that you can "erm actually" a god is another
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                          • J jounniy@ttrpg.network
                            No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
                            starman2112@sh.itjust.worksS This user is from outside of this forum
                            starman2112@sh.itjust.worksS This user is from outside of this forum
                            starman2112@sh.itjust.works
                            wrote last edited by
                            #113
                            I mean it's tongue-in-cheek, and it's never really been a problem at my table. Just a fun way to remind casters not to argue about specific wording interpretations in spells, and take them as their most obvious meaning
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                            • ? Guest
                              I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              archpawn@lemmy.world
                              wrote last edited by
                              #114
                              Animate Dead targets a pile of bones or a corpse of a Medium or Small Humanoid. Create Undead targets corpses of Medium or Small Humanoids. Danse Macabre targets Small or Medium corpses. And you could technically use Animate Object, which targets objects, or True Polymorph, which can target either. Finger of Death and Negative Energy Flood both target a creature, but they just bring back the target as undead if the attack kills them. But if you really get into it, the game has way too many assumptions to be played RAW. There's no rule that you can't walk through walls. There's no rule that when you're reduced to zero hitpoints you become an object or get transported to an afterlife dimension or otherwise can't take actions (assuming you die instantly and don't become Unconscious). Some weapons require two hands, and nobody can use them because none of the races are described as having hands. Thri-kreen have four arms, but no mention of hands at the end of them. You also need one hand to wield one-handed weapons, but this doesn't come up because no weapons are described as one-handed. And sometimes the rules contradict. There's a rule that in the case of a contradiction, the more specific rule applies, but that just adds yet another contradicting rule.
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                              • J jounniy@ttrpg.network
                                This post did not contain any content.
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                                Guest
                                wrote last edited by
                                #115
                                What a weird technicality to get caught up on. Disintegrate destroys wall of force. RAI over RAW any day. It makes absolutely no sense that you can't shoot a disintegrate wherever you want. If you're so worried about the wall being invisible, then target something behind the wall. It's a ray, and it hits the wall, and both spells explicitly say the wall is destroyed. Disintegrate also explicitly can target walls of force, even though it has the "target you can see" caveat. If a player tries to use the explicit counter to wall of force against it and you catch them on a technicality, you're harming the collaborative story. Don't exploit poor wording when the intent of both spells is clear. No one wants a DM rules lawyer.
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                                • ? Guest
                                  What a weird technicality to get caught up on. Disintegrate destroys wall of force. RAI over RAW any day. It makes absolutely no sense that you can't shoot a disintegrate wherever you want. If you're so worried about the wall being invisible, then target something behind the wall. It's a ray, and it hits the wall, and both spells explicitly say the wall is destroyed. Disintegrate also explicitly can target walls of force, even though it has the "target you can see" caveat. If a player tries to use the explicit counter to wall of force against it and you catch them on a technicality, you're harming the collaborative story. Don't exploit poor wording when the intent of both spells is clear. No one wants a DM rules lawyer.
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                                  J This user is from outside of this forum
                                  jounniy@ttrpg.network
                                  wrote last edited by
                                  #116
                                  I never said I wanted to ecologist it. I just pointed it out because it was very funny to me.
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                                  • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
                                    I mean it's tongue-in-cheek, and it's never really been a problem at my table. Just a fun way to remind casters not to argue about specific wording interpretations in spells, and take them as their most obvious meaning
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                                    jounniy@ttrpg.network
                                    wrote last edited by
                                    #117
                                    Okay. But do you actually allow any use of the spell that's not as originally intended? Because some things are technical applications of the rules which rely on rules working as intended but still in very specific way without breaking the game at all.
                                    starman2112@sh.itjust.worksS 1 Reply Last reply
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                                    • starman2112@sh.itjust.worksS starman2112@sh.itjust.works
                                      Finding loopholes is one thing, focusing on finding them so that you can "erm actually" a god is another
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                                      J This user is from outside of this forum
                                      jounniy@ttrpg.network
                                      wrote last edited by
                                      #118
                                      That one does not work RAW either way, because lungs are not an open container. But I never said I wanted to actually exploit this in a game. You can’t really exploit this one even if you want to, because it’s bound to be extremely specific. I just wanted to point out the weirdness.
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                                      • J jounniy@ttrpg.network
                                        Okay. But do you actually allow any use of the spell that's not as originally intended? Because some things are technical applications of the rules which rely on rules working as intended but still in very specific way without breaking the game at all.
                                        starman2112@sh.itjust.worksS This user is from outside of this forum
                                        starman2112@sh.itjust.worksS This user is from outside of this forum
                                        starman2112@sh.itjust.works
                                        wrote last edited by
                                        #119
                                        Sure. The line is somewhere between "I cast minor illusion to make an image of a filing cabinet, and hide inside of it" and "I cast Shape Water to freeze that guy's blood." In the former case, the spell never says I can't hide inside the illusory object. Clever, useful, not game-breaking. In the latter case, the spell says a creature can't be inside the water, but it never says the water can't be inside the creature! Bad, shame, you lose all your spell slots until the next long rest
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                                        • J jounniy@ttrpg.network
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                                          mimicjar@lemmy.worldM This user is from outside of this forum
                                          mimicjar@lemmy.worldM This user is from outside of this forum
                                          mimicjar@lemmy.world
                                          wrote last edited by
                                          #120
                                          I defer to Miracle Max on this one, ![](https://lemmy.world/pictrs/image/6e149ca6-dfb8-4ce2-92f3-7fe1c569e737.jpeg) One minute after death it's quite a corpse yet, just a creature with no hit points or death saving throws.
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