Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. This definetly seem very intentional…
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

This definetly seem very intentional…

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
121 Posts 43 Posters 1 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J jounniy@ttrpg.network
    Happy to be of service. Arguing over RAU (Rules As Unintended) is very fun at times.
    A This user is from outside of this forum
    A This user is from outside of this forum
    archpawn@lemmy.world
    wrote last edited by
    #96
    Usually not when actually playing, though sometimes it can be. For example, by RAU, if you cast Imprisonment (Slumber) on an elf, they'll be immune to the part that makes them sleep, but still get immunity to aging and hunger. It's not OP for a ninth-level spell, and it has interesting worldbuilding implications, so you can just run with it.
    J 1 Reply Last reply
    0
    • mimicjar@lemmy.worldM mimicjar@lemmy.world
      What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I'm guessing it would just destroy the wall and then continue onward to the target?
      A This user is from outside of this forum
      A This user is from outside of this forum
      archpawn@lemmy.world
      wrote last edited by
      #97
      If they don't have total cover, they're hit. Nothing says that disintegrate needs line of sight. If they do have total cover, they can't be targeted.
      1 Reply Last reply
      1
      0
      • J jounniy@ttrpg.network
        Oh gosh that’s wild. Whoops.
        ? Offline
        ? Offline
        Guest
        wrote last edited by
        #98
        I thought it was funny, to be fair 🤣
        J 1 Reply Last reply
        0
        • J jounniy@ttrpg.network
          No it doesn’t need to. As there are methods to see invisible creatures or objects, you could very well rule that you need to make use of one of those effects to use this part of the spells capabilities.
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #99
          Oh, true. It had slipped my mind that see invisibility allowed you to see things that were innately invisible and not just things magically made invisible. Well now I just look foolish!
          1 Reply Last reply
          0
          • ? Offline
            ? Offline
            Guest
            wrote last edited by
            #100
            Tired of pesky adventurers always seeing your tricks? Try applying Invisible metamagic to conjured Fog today!
            1 Reply Last reply
            0
            • ? Guest
              Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #101
              Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
              ? 1 Reply Last reply
              0
              • A archpawn@lemmy.world
                And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
                ? Offline
                ? Offline
                Guest
                wrote last edited by
                #102
                I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
                A 1 Reply Last reply
                0
                • ? Guest
                  Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way). I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.
                  ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #103
                  I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
                  ? 1 Reply Last reply
                  0
                  • ? Guest
                    I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.
                    ? Offline
                    ? Offline
                    Guest
                    wrote last edited by
                    #104
                    I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
                    ? 1 Reply Last reply
                    0
                    • A archpawn@lemmy.world
                      And then you'll figure out how to cast a 12th level spell to steal the power of a god. Mystra learned her lesson the hard way. But if you want to play RAW, go ahead. Oh, you died and you want to be brought back to life? Sorry, the spell targets a "creature that died in the last minute", and now that you're dead, you're an object.
                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      jounniy@ttrpg.network
                      wrote last edited by
                      #105
                      No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
                      starman2112@sh.itjust.worksS 1 Reply Last reply
                      0
                      • ? Guest
                        I thought it was funny, to be fair 🤣
                        J This user is from outside of this forum
                        J This user is from outside of this forum
                        jounniy@ttrpg.network
                        wrote last edited by
                        #106
                        I actually think it’s funny too.
                        1 Reply Last reply
                        0
                        • ? Guest
                          No. Why is that relevant?
                          ? Offline
                          ? Offline
                          Guest
                          wrote last edited by
                          #107
                          I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
                          ? 1 Reply Last reply
                          0
                          • A archpawn@lemmy.world
                            Usually not when actually playing, though sometimes it can be. For example, by RAU, if you cast Imprisonment (Slumber) on an elf, they'll be immune to the part that makes them sleep, but still get immunity to aging and hunger. It's not OP for a ninth-level spell, and it has interesting worldbuilding implications, so you can just run with it.
                            J This user is from outside of this forum
                            J This user is from outside of this forum
                            jounniy@ttrpg.network
                            wrote last edited by
                            #108
                            As hilarious as that is, are you sure that being immune to the form of imprisonment doesn’t just make the spell fail?
                            1 Reply Last reply
                            0
                            • ? Guest
                              Actually that's us seeing light.
                              ? Offline
                              ? Offline
                              Guest
                              wrote last edited by
                              #109
                              Responding to your edit: You've got it the wrong way around. What you see at sunset, the reds and yellows, _that's_ the sunlight being filtered because those wavelengths make it through stronger. Your argument would hold there, if we do not count seeing filtered light as "seeing" the filtering material. But the blue sky is not that. It is the air molecules being illuminated by light coming from somewhere else, and bouncing that light back into your eyes, with a bias towards blue wavelengths. If that does not count as "seeing" air, then you also can't actually "see" fog, it's the same mechanism.
                              1 Reply Last reply
                              0
                              • ? Guest
                                I was extremely baked when I asked that but I think it was a question about how some light will reflect off your eye into your eye therefore you're seeing your own eyes.
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #110
                                I guess having floaters, or that weird effect of seeing your white blood cells in the capillaries on your retina would probably count haha
                                1 Reply Last reply
                                0
                                • ? Guest
                                  I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us. Fun memories though so I guess it really doesn't matter, it's all about how you like to play.
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #111
                                  Are you saying the example in this meme is good way to follow the word of the rules?
                                  1 Reply Last reply
                                  0
                                  • J jounniy@ttrpg.network
                                    That’s a weird way of saying that she does not like Wizards. Because if you study something enough, you are bound to find loopholes.
                                    starman2112@sh.itjust.worksS This user is from outside of this forum
                                    starman2112@sh.itjust.worksS This user is from outside of this forum
                                    starman2112@sh.itjust.works
                                    wrote last edited by
                                    #112
                                    Finding loopholes is one thing, focusing on finding them so that you can "erm actually" a god is another
                                    J 1 Reply Last reply
                                    0
                                    • J jounniy@ttrpg.network
                                      No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.
                                      starman2112@sh.itjust.worksS This user is from outside of this forum
                                      starman2112@sh.itjust.worksS This user is from outside of this forum
                                      starman2112@sh.itjust.works
                                      wrote last edited by
                                      #113
                                      I mean it's tongue-in-cheek, and it's never really been a problem at my table. Just a fun way to remind casters not to argue about specific wording interpretations in spells, and take them as their most obvious meaning
                                      J 1 Reply Last reply
                                      0
                                      • ? Guest
                                        I mean that outlook, while it's cool for your campaign, it would make raising the dead (to fight for you) pretty difficult as I thought most animate dead type spells required a dead creature to animate and wouldnt work with an object, otherwise people would just make small effigies to animate instead of summoning the dead in battle.
                                        A This user is from outside of this forum
                                        A This user is from outside of this forum
                                        archpawn@lemmy.world
                                        wrote last edited by
                                        #114
                                        Animate Dead targets a pile of bones or a corpse of a Medium or Small Humanoid. Create Undead targets corpses of Medium or Small Humanoids. Danse Macabre targets Small or Medium corpses. And you could technically use Animate Object, which targets objects, or True Polymorph, which can target either. Finger of Death and Negative Energy Flood both target a creature, but they just bring back the target as undead if the attack kills them. But if you really get into it, the game has way too many assumptions to be played RAW. There's no rule that you can't walk through walls. There's no rule that when you're reduced to zero hitpoints you become an object or get transported to an afterlife dimension or otherwise can't take actions (assuming you die instantly and don't become Unconscious). Some weapons require two hands, and nobody can use them because none of the races are described as having hands. Thri-kreen have four arms, but no mention of hands at the end of them. You also need one hand to wield one-handed weapons, but this doesn't come up because no weapons are described as one-handed. And sometimes the rules contradict. There's a rule that in the case of a contradiction, the more specific rule applies, but that just adds yet another contradicting rule.
                                        1 Reply Last reply
                                        0
                                        • J jounniy@ttrpg.network
                                          This post did not contain any content.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #115
                                          What a weird technicality to get caught up on. Disintegrate destroys wall of force. RAI over RAW any day. It makes absolutely no sense that you can't shoot a disintegrate wherever you want. If you're so worried about the wall being invisible, then target something behind the wall. It's a ray, and it hits the wall, and both spells explicitly say the wall is destroyed. Disintegrate also explicitly can target walls of force, even though it has the "target you can see" caveat. If a player tries to use the explicit counter to wall of force against it and you catch them on a technicality, you're harming the collaborative story. Don't exploit poor wording when the intent of both spells is clear. No one wants a DM rules lawyer.
                                          J 1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups