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Chebucto Regional Softball Club

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  3. Rpgs that fit thematically with videochat play?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Rpgs that fit thematically with videochat play?

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  • ? Guest
    I've played some online games (with friends during covid), and although we tried we eventually gave up. Partly, there's no replacement for socialising in person with close friends, but also we found the disconnect between medieval fantasy and videochatting through discord to be a mood killer. I live abroad and would love to get into online gaming, and I've been thinking that it might help to play a game that benefits from the medium. I imagine a cyberpunk or Sci fi game would be easier to get in the mood as the characters themselves might be communicating through video feeds and holo-nets. It's not a style of rpg I've played before, so I'm open to suggestions. And it doesn't need to be cyber / sci-fi, if there's some other reason why everyone being seperate and disembodied makes sense (like would Wraith feel even more depressing over videochat?)
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    sbv@sh.itjust.works
    wrote last edited by
    #2
    TTRPGs mostly take place in the players' imagination. They work well online (for me) because I'm a little less self conscious when I'm not physically with people.
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    • ? Guest
      I've played some online games (with friends during covid), and although we tried we eventually gave up. Partly, there's no replacement for socialising in person with close friends, but also we found the disconnect between medieval fantasy and videochatting through discord to be a mood killer. I live abroad and would love to get into online gaming, and I've been thinking that it might help to play a game that benefits from the medium. I imagine a cyberpunk or Sci fi game would be easier to get in the mood as the characters themselves might be communicating through video feeds and holo-nets. It's not a style of rpg I've played before, so I'm open to suggestions. And it doesn't need to be cyber / sci-fi, if there's some other reason why everyone being seperate and disembodied makes sense (like would Wraith feel even more depressing over videochat?)
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      suck_on_my_presence@lemmy.world
      wrote last edited by
      #3
      CY_BORG is very dystopian cyberpunk and is extremely easy to pick up. Starfinder 2e is just about to come out I think. Integrates easily with Pathfinder 2e rules
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      • S sbv@sh.itjust.works
        TTRPGs mostly take place in the players' imagination. They work well online (for me) because I'm a little less self conscious when I'm not physically with people.
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        Guest
        wrote last edited by
        #4
        Yeah, I'm the opposite. When I'm sitting around a table with friends I feel invested in the moment. When I'm listening to someone speak into a mediocre mic and watching their poorly lit face, I'm hyperconcious that I'm starting at a screen. Which makes it feel more like work than fun. My hope was that if people were Roleplaying as hackers or at the different stations on the bridge of a starship, then the lag and crackle would be thematic rather than annoying. But I get why some folks prefer it! Wish that was me, it would be much more convenient!
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        • ? Guest
          I've played some online games (with friends during covid), and although we tried we eventually gave up. Partly, there's no replacement for socialising in person with close friends, but also we found the disconnect between medieval fantasy and videochatting through discord to be a mood killer. I live abroad and would love to get into online gaming, and I've been thinking that it might help to play a game that benefits from the medium. I imagine a cyberpunk or Sci fi game would be easier to get in the mood as the characters themselves might be communicating through video feeds and holo-nets. It's not a style of rpg I've played before, so I'm open to suggestions. And it doesn't need to be cyber / sci-fi, if there's some other reason why everyone being seperate and disembodied makes sense (like would Wraith feel even more depressing over videochat?)
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          shaggysnacks@lemmy.myserv.one
          wrote last edited by
          #5
          I will recommend [This Discord Has Ghosts In It](https://willjobst.itch.io/ghosts). It a haunted house investigation game played through Discord. I imagine some tweaking it could be played through any means with any setting.
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          • S shaggysnacks@lemmy.myserv.one
            I will recommend [This Discord Has Ghosts In It](https://willjobst.itch.io/ghosts). It a haunted house investigation game played through Discord. I imagine some tweaking it could be played through any means with any setting.
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            Guest
            wrote last edited by
            #6
            Oh man, that sounds like exactly what I'm looking for! A game that actually uses the medium!
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            • ? Guest
              I've played some online games (with friends during covid), and although we tried we eventually gave up. Partly, there's no replacement for socialising in person with close friends, but also we found the disconnect between medieval fantasy and videochatting through discord to be a mood killer. I live abroad and would love to get into online gaming, and I've been thinking that it might help to play a game that benefits from the medium. I imagine a cyberpunk or Sci fi game would be easier to get in the mood as the characters themselves might be communicating through video feeds and holo-nets. It's not a style of rpg I've played before, so I'm open to suggestions. And it doesn't need to be cyber / sci-fi, if there's some other reason why everyone being seperate and disembodied makes sense (like would Wraith feel even more depressing over videochat?)
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
              wrote last edited by
              #7
              Literally anything outside of non-magical medieval stuff.
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              • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                Literally anything outside of non-magical medieval stuff.
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                Guest
                wrote last edited by
                #8
                Magic mirrors would be fine. It's just that dnd-type games are normally about a group of people who are spending time together in a dungeon or a tavern. Maybe Ars Magica would work, as the wizards are often secluded and working through agents. I'm hoping there are games that are enhanced by being distant and unable to communicate as fully and naturally.
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                • ? Guest
                  I've played some online games (with friends during covid), and although we tried we eventually gave up. Partly, there's no replacement for socialising in person with close friends, but also we found the disconnect between medieval fantasy and videochatting through discord to be a mood killer. I live abroad and would love to get into online gaming, and I've been thinking that it might help to play a game that benefits from the medium. I imagine a cyberpunk or Sci fi game would be easier to get in the mood as the characters themselves might be communicating through video feeds and holo-nets. It's not a style of rpg I've played before, so I'm open to suggestions. And it doesn't need to be cyber / sci-fi, if there's some other reason why everyone being seperate and disembodied makes sense (like would Wraith feel even more depressing over videochat?)
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                  ziggurat@jlai.lu
                  wrote last edited by
                  #9
                  The space between us, https://wiborawildfeuer.itch.io/the-space-between-us A video conference nordic larp play it, you'll thx me latter
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                  • Z ziggurat@jlai.lu
                    The space between us, https://wiborawildfeuer.itch.io/the-space-between-us A video conference nordic larp play it, you'll thx me latter
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                    Guest
                    wrote last edited by
                    #10
                    Amazing! Exactly the kind of thing I was hoping for!!
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                    • ? Guest
                      Yeah, I'm the opposite. When I'm sitting around a table with friends I feel invested in the moment. When I'm listening to someone speak into a mediocre mic and watching their poorly lit face, I'm hyperconcious that I'm starting at a screen. Which makes it feel more like work than fun. My hope was that if people were Roleplaying as hackers or at the different stations on the bridge of a starship, then the lag and crackle would be thematic rather than annoying. But I get why some folks prefer it! Wish that was me, it would be much more convenient!
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                      Guest
                      wrote last edited by
                      #11
                      >different stations on the bridge of a starship If you find that TTRPG, please send me a link. Otherwise, well, it wouldn't seem *too* hard to homebrew something really quick if you aren't picky about systems
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                      • ? Guest
                        Amazing! Exactly the kind of thing I was hoping for!!
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                        ziggurat@jlai.lu
                        wrote last edited by
                        #12
                        The whole game dynamic is incredible, and the secret roles being different from the main roles gives some replay potential at least on GM side. As usual, make sure players know what they signed for, if they're into miniature combat it's not the game for them. If they look for a emotional role play heavy game about a family dynamic that's a must play. Note that the first act feels a bit slow, but it really helps building the dynamic to have a strong game during second act and tears during final scene
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