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Chebucto Regional Softball Club

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  2. Uncategorized
  3. How is this a viable business
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

How is this a viable business

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  • J jjjalljs@ttrpg.network
    I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. "Expecting a merchant to buy the blood soaked armor without questions" would definitely be on there.
    M This user is from outside of this forum
    M This user is from outside of this forum
    mnemonicmonkeys@sh.itjust.works
    wrote last edited by
    #19
    Thankfully in PF2E, PC's only get half of most item's value when selling to merchants RAW. I like to use this as an explanation, especially to new players
    J 1 Reply Last reply
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    • ? Guest
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      Guest
      wrote last edited by
      #20
      Secondary Sign reads "change my mind".
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      • ? Guest
        Spoiler: the whole swamp is pea soup, the pot is not.
        M This user is from outside of this forum
        M This user is from outside of this forum
        mnemonicmonkeys@sh.itjust.works
        wrote last edited by
        #21
        Even the man is pea soup! And his name? Abraham Lincoln.
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        • ? Guest
          Good time for a crusty witch that scams the players and tries to harm them when they leave
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          Guest
          wrote last edited by
          #22
          Or she employs the old 'secretly give them a gold eating coin' trick. Momentary gain for eternal torment.
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          • M mnemonicmonkeys@sh.itjust.works
            Thankfully in PF2E, PC's only get half of most item's value when selling to merchants RAW. I like to use this as an explanation, especially to new players
            J This user is from outside of this forum
            J This user is from outside of this forum
            jjjalljs@ttrpg.network
            wrote last edited by
            #23
            What is half the value of "a leather jerkin, soaked and blood and gut-juice, with two arrow sized holes and one axe sized hole"? Zero? Or perhaps a negative value because having it makes the owner look guilty of murder? I think I had a dm once say like "the armor didn't work for the last bloke, why would I want it?"
            M 1 Reply Last reply
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            • J jjjalljs@ttrpg.network
              I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. "Expecting a merchant to buy the blood soaked armor without questions" would definitely be on there.
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #24
              I had to explain to one of my players once why no merchant was going to buy the dirty loincloths he was undressing dead goblins of; really didn't think that needed explaining
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              • ? Guest
                I hope it’s pea soup!
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                Guest
                wrote last edited by
                #25
                You misspelled it but it is.
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                • J jjjalljs@ttrpg.network
                  What is half the value of "a leather jerkin, soaked and blood and gut-juice, with two arrow sized holes and one axe sized hole"? Zero? Or perhaps a negative value because having it makes the owner look guilty of murder? I think I had a dm once say like "the armor didn't work for the last bloke, why would I want it?"
                  M This user is from outside of this forum
                  M This user is from outside of this forum
                  mnemonicmonkeys@sh.itjust.works
                  wrote last edited by
                  #26
                  If it's composite armor like a lamellar, coat of plates, or brigandine it can be disassembled for the plates and reassembled. Making iron plates was rather expensive for most of the Middle Ages. And if it's chainmail, you just shake it until all the crud and rust is rubbed off and patch the holes. Plate would be significantly harder to get back to original condition from damage and cloth armor and padding such as gambesons would be a lost causr
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                  • J jjjalljs@ttrpg.network
                    I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. "Expecting a merchant to buy the blood soaked armor without questions" would definitely be on there.
                    L This user is from outside of this forum
                    L This user is from outside of this forum
                    The Ramen Dutchman
                    wrote last edited by
                    #27
                    “Sleeping to regain hit points, multiple times a day, even when in a high speed chase” is up there for me.
                    J 1 Reply Last reply
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                    • L The Ramen Dutchman
                      “Sleeping to regain hit points, multiple times a day, even when in a high speed chase” is up there for me.
                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      jjjalljs@ttrpg.network
                      wrote last edited by
                      #28
                      If I ever play D&D again, I think I'm going to spend a lot of time in session 0 getting on the same page about if we're playing D&D as a resource management game, or as a wacky hijinks game. So many people want to play the latter, but expect a long rest to be as easy as it is in video games. "I'm out of spells! Can we long rest?" "You're out of spells after casting nearly every single round of combat in the past 3 fights, and you want to chill out for 8 to 16 hours here, in the court of the evil duke's castle, while he's working on a ritual to summon a demon lord in a few hours?" I mean, I kind of get it. The game is set up so you have all these cool toys. Of course you want to *use* them. That conflict is why I dislike per-day resources.
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