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Chebucto Regional Softball Club

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  3. How to Roleplay Without Accents
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

How to Roleplay Without Accents

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rpg
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    copacetic@discuss.tchncs.de
    wrote last edited by
    #1
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    • C copacetic@discuss.tchncs.de
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      Guest
      wrote last edited by
      #2
      I appreciate the idea behind this blog, but I think this post would have benefited from audio or video examples, because I don't find the text descriptions particularly helpful. Like, what does this even mean? >Loose voices tremble, gravel, and let words crash into each other. Tight voices keep thing neat and clipped, from chipper to brutish.
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      • ? Guest
        I appreciate the idea behind this blog, but I think this post would have benefited from audio or video examples, because I don't find the text descriptions particularly helpful. Like, what does this even mean? >Loose voices tremble, gravel, and let words crash into each other. Tight voices keep thing neat and clipped, from chipper to brutish.
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        catoblepas@lemmy.blahaj.zone
        wrote last edited by
        #3
        I can imagine what the author might mean by those things, but the key word there is imagine. Didn’t think I’d ever see an article that should have been a video instead of the other way around!
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        • C catoblepas@lemmy.blahaj.zone
          I can imagine what the author might mean by those things, but the key word there is imagine. Didn’t think I’d ever see an article that should have been a video instead of the other way around!
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          Guest
          wrote last edited by
          #4
          totally! like it's the kind of writing that works fine for fiction because it just has to be evocative. But here, I need to know what you *actually* mean in terms of performance!
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          • ? Guest
            I appreciate the idea behind this blog, but I think this post would have benefited from audio or video examples, because I don't find the text descriptions particularly helpful. Like, what does this even mean? >Loose voices tremble, gravel, and let words crash into each other. Tight voices keep thing neat and clipped, from chipper to brutish.
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            Guest
            wrote last edited by
            #5
            I don't know, I this phrasing seems quite evocative to me. Tremble means to waver in tone or power, gravel means to hoarse or growling in a low energy fashion, and words colliding means for words to flow into one another in a fluid and informal way. This all makes speech sound less confident, and less educated. Meanwhile, neat speech is formal, and clipped speech has clear start and end points to words, and so clear distinctions between neighbouring words.
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            • C copacetic@discuss.tchncs.de
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              wrote last edited by
              #6
              Nope, accents are fun, and I am not giving them up unless I just don't feel like doing them. For one thing, I worked hard at some of them. For another, combining different accents with different vocal techniques and tones of voice give you a wider range of options. Even as a player that's a good thing. As a DM, it's even gooder. And, again, fun. It is mind fuckingly awesome to run a table where three players are arguing with an entire room of people they have stolen from, and the players can tell who is calling their mother the town mule because every one of the NPCs is distinct. That shit is fucking *hype*. It is also going to require a day to recover while sipping soothing beverages.
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              • ? Guest
                Nope, accents are fun, and I am not giving them up unless I just don't feel like doing them. For one thing, I worked hard at some of them. For another, combining different accents with different vocal techniques and tones of voice give you a wider range of options. Even as a player that's a good thing. As a DM, it's even gooder. And, again, fun. It is mind fuckingly awesome to run a table where three players are arguing with an entire room of people they have stolen from, and the players can tell who is calling their mother the town mule because every one of the NPCs is distinct. That shit is fucking *hype*. It is also going to require a day to recover while sipping soothing beverages.
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                Ech
                wrote last edited by
                #7
                > I am not giving them up No one's saying you should...
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                • E Ech
                  > I am not giving them up No one's saying you should...
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                  Guest
                  wrote last edited by
                  #8
                  You know, you'd think that an role playing community would have a sense of fun.
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                  • ? Guest
                    Nope, accents are fun, and I am not giving them up unless I just don't feel like doing them. For one thing, I worked hard at some of them. For another, combining different accents with different vocal techniques and tones of voice give you a wider range of options. Even as a player that's a good thing. As a DM, it's even gooder. And, again, fun. It is mind fuckingly awesome to run a table where three players are arguing with an entire room of people they have stolen from, and the players can tell who is calling their mother the town mule because every one of the NPCs is distinct. That shit is fucking *hype*. It is also going to require a day to recover while sipping soothing beverages.
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                    Guest
                    wrote last edited by
                    #9
                    Is... is there some reason to read "How to do X without Y" as some kind of value judgement against Y? Because, like, some of us just can't do accents. I can't even do *my own regional accent*, and never have been able to. There being a resource for someone like me doesn't really invite this "fuck you" attitude you're bringing, dude, and frankly, it feels like you're saying it to people *like me* when you're coming after something that seems targeted at me.
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