A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Pocket Monster Adventures — A TTRPG based on the first generation of Pokémon
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I really appreciate all the work you've put into this, I've got a group together to play so my weekend is going to be writing an intro and a map for them!Version 1.2 is up! It should include fixes for everything you pointed out. There's a short overview in the [Version History](https://heavenlyspoon.org/pocket-monster-adventures/version-history/). Some design clarifications: - Amnesia doesn't work out of battle, I've added a clarification to the move. - I hadn't actually considered Transform out of battle, that one's on me. It now gives you that entire Pokémon's moveset, but every move uses a d4 Move die to balance out the lack of PP. - It's deliberate that some Pokémon have more than one Basic Move. It felt kind of arbitrary for Poison Sting to be one for Weedle but not for Nidoran. I have removed Transform's Basic status for Mew, though. - There’s no benefit to catching higher-stage Pokémon, the catching rules mostly just make it a bit harder to get higher-stage Pokémon early. By making excursions into higher-difficulty areas more costly, it should hopefully keep trainers within their intended zones without explicitly forcing them to. But yeah, if you want a Machamp, you should probably try to find a Machop instead. - MissingNo.'s size difference wasn't intentional, but I'm definitely keeping it. Thanks for the thorough read-through, I really appreciate it! And lovely to hear that you've got a group together! I'd love to hear how it goes!
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Version 1.2 is up! It should include fixes for everything you pointed out. There's a short overview in the [Version History](https://heavenlyspoon.org/pocket-monster-adventures/version-history/). Some design clarifications: - Amnesia doesn't work out of battle, I've added a clarification to the move. - I hadn't actually considered Transform out of battle, that one's on me. It now gives you that entire Pokémon's moveset, but every move uses a d4 Move die to balance out the lack of PP. - It's deliberate that some Pokémon have more than one Basic Move. It felt kind of arbitrary for Poison Sting to be one for Weedle but not for Nidoran. I have removed Transform's Basic status for Mew, though. - There’s no benefit to catching higher-stage Pokémon, the catching rules mostly just make it a bit harder to get higher-stage Pokémon early. By making excursions into higher-difficulty areas more costly, it should hopefully keep trainers within their intended zones without explicitly forcing them to. But yeah, if you want a Machamp, you should probably try to find a Machop instead. - MissingNo.'s size difference wasn't intentional, but I'm definitely keeping it. Thanks for the thorough read-through, I really appreciate it! And lovely to hear that you've got a group together! I'd love to hear how it goes!Nice! You'll be glad to hear I've already spotted something new: the pokedex entries seem to have the right-most few pixels cut off so some of the words are slightly truncated. Also Electabuzz is still showing as "small" on its sheet, and Straigar still says "main" instead of "maim". You're too kind to have included me in the credits, compared to how much effort you must have put into designing this whole system me spotting a few typos is really nothing!
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Nice! You'll be glad to hear I've already spotted something new: the pokedex entries seem to have the right-most few pixels cut off so some of the words are slightly truncated. Also Electabuzz is still showing as "small" on its sheet, and Straigar still says "main" instead of "maim". You're too kind to have included me in the credits, compared to how much effort you must have put into designing this whole system me spotting a few typos is really nothing!Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!
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Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!We're a few sessions in and everyone's loving it, unfortunately that means more bug reports! * Some pokedex pages (Drowzee on p.321 and Psyduck on p.307) list Disable as dealing 2 hits, other pages and the full sheets list it as only doing 1 (which seems correct) * Poliwag's pokedex entry (p.310) says "it tries and swim away or hide", that "and" should be a "to" * The pokedex.pdf seems to be suffering from the 'right edge of text cut off' issue you fixed in the main doc
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We're a few sessions in and everyone's loving it, unfortunately that means more bug reports! * Some pokedex pages (Drowzee on p.321 and Psyduck on p.307) list Disable as dealing 2 hits, other pages and the full sheets list it as only doing 1 (which seems correct) * Poliwag's pokedex entry (p.310) says "it tries and swim away or hide", that "and" should be a "to" * The pokedex.pdf seems to be suffering from the 'right edge of text cut off' issue you fixed in the main docHappy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit. I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It _should_ be good now, I hope. I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
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Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit. I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It _should_ be good now, I hope. I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.Edge clipping is fixed in 1.3, ta. BTW I noticed that Straigar's pokedex entry still says "main" in the main rulebook but is fixed to "maim" in pokedex.pdf, I had assumed one was generated from the other but I guess not? Also I see that Articuno is now covering up a bit of the table and some of the text at the bottom of p.94 - I assume that's a deliberate design decision (it looks quite good) but just letting you know in case it wasn't!
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Edge clipping is fixed in 1.3, ta. BTW I noticed that Straigar's pokedex entry still says "main" in the main rulebook but is fixed to "maim" in pokedex.pdf, I had assumed one was generated from the other but I guess not? Also I see that Articuno is now covering up a bit of the table and some of the text at the bottom of p.94 - I assume that's a deliberate design decision (it looks quite good) but just letting you know in case it wasn't!It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
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It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.I think it's appropriate for a legendary
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It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops. And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.I'm back again! The pokédex entries for both nidorans have Power and Size mixed up (i.e. they say `Power: Tiny` and `Size: 1`)
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I'm back again! The pokédex entries for both nidorans have Power and Size mixed up (i.e. they say `Power: Tiny` and `Size: 1`)Ha, weird, thanks for pointing it out! Also, a small heads up: the most recent version fixed an issue with TM25 Thunder which slipt in at some point. Some of the Pokémon sheets incorrectly showed it as available or unavailable. And since nobody’s going to check this comment chain anyway, here, have some extra Pokémon: These are part of a companion book I’m working on with a suggested gym for each of the 50 TMs and a couple of pre-designed regions.