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Chebucto Regional Softball Club

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  3. iFixit Says Switch 2 Is Probably Still Drift Prone
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

iFixit Says Switch 2 Is Probably Still Drift Prone

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  • G grumpyduckling@sh.itjust.works
    Stop pushing down so hard on the sticks.
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    Guest
    wrote last edited by
    #31
    Pressing down too hard breaks the pushbutton functionality. It has nothing to do with stick drift. **But since we're talking about what causes things...** You know what *actually* causes potentiometer-based sticks to fail fast? *Sweat*. That's right! The NaCL in your sweat—even the tiniest microscopic amounts—is enough to degrade the coating and the brushes on potentiometers. The more your hands sweat, the faster your sticks will degrade. Got sweaty palms? Best to use hall effect sticks or save up to buy new ones on the regular! 😁 Also: If you allow your controllers to get really cold and regularly (and rapidly) warm them up with your hands while playing that can have a negative impact too.
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    • ? Guest
      So they decided that magnetic joycons versus a new rail design were worth another set of drift lawsuits. Because any potential new drift lawsuit is going to cite the old one as clear proof that Nintendo knew what would happen, had the opportunity to change the design so it didn't, and decided to do it again anyway.
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      wrote last edited by
      #32
      The joycon connection isn’t the only use of magnets I believe. The steam deck has a bunch of magnets too and it’s the reason Valve didn’t include Hall effect sticks in that device. They did a bunch of field tests and found that they created more problems than they solved. Folks who’ve modded their ROG Ally with HES reported similar issues. It just seems like with the current tech they’re just not compatible with handheld consoles.
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      • ? Guest
        No, they haven't. Old Xbox and PlayStation controllers often end up with stick drift being what kills them. On top of that, newer games that have deadzone settings actually let you see how much games have to compensate for stick drift. A normal 'working' controller, is likely unable to use the first 10% of it's motion range because it has to filter that out for stick drift. That makes the controls feel way less responsive compared to a hall effect stick where you can eliminate or minimize the deadzone.
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        wrote last edited by
        #33
        I have a feeling that most people play video games *way* more than I do. In 34 years of gaming, I've never experienced stick drift (not even on the Switch). The only joysticks I've ever had go bad on me were on the Nintendo 64. But they would literally wear out from plastic rubbing against plastic, never drift.
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        • ? Guest
          I design things that use hall effect sensors... The magnets in the joycons would not have interfered. Those magnets are: 1. Too far away from the sticks to matter. 2. Perpendicular/orthogonal to the magnets that would be in the sticks. Besides, you can cram hall effect stuff *super* tight just by inserting a tiny piece of magnetic shielding between components. Loads of products do this (mostly to prevent outside magnets from interfering but it's the same concept). What is this magic magnetic shielding technology? **EMI tape.** There's a zillion types and they're all cheap and *very* widely used in manufacturing. I *guarantee* your phone, laptop, and many other electronics you own have some sort of EMI tape inside of them. Just about every assembly line *that exists* for mass produced electronics has at least one machine that spits out tape a bit like a CNC machine (or they pay the cheapest worker possible to place it).
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          wrote last edited by
          #34
          Thanks for the thorough explanation! Then it's a mystery why the didn't use Hall effect joysticks. It the cost of the part so much more expensive?
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          • P prole@lemmy.blahaj.zone
            Seems like a really dumb move after how much the previous lawsuit must have cost them. I'm sure they did some kind of cost/benefit analysis, but it's still fucking dumb imo.
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            wrote last edited by
            #35
            Their cost benefit never seems to include how negative my feelings for my switch became due to all the constant issues. It went from my favorite device to one I rarely touch.
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            • ? Guest
              Pressing down too hard breaks the pushbutton functionality. It has nothing to do with stick drift. **But since we're talking about what causes things...** You know what *actually* causes potentiometer-based sticks to fail fast? *Sweat*. That's right! The NaCL in your sweat—even the tiniest microscopic amounts—is enough to degrade the coating and the brushes on potentiometers. The more your hands sweat, the faster your sticks will degrade. Got sweaty palms? Best to use hall effect sticks or save up to buy new ones on the regular! 😁 Also: If you allow your controllers to get really cold and regularly (and rapidly) warm them up with your hands while playing that can have a negative impact too.
              G This user is from outside of this forum
              G This user is from outside of this forum
              grumpyduckling@sh.itjust.works
              wrote last edited by
              #36
              It starts to separate the bottom half of the stick housing when you push on them hard all the time and causes it to drift. That's why shimming them temporarily works.
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              • P prole@lemmy.blahaj.zone
                They were literally forced to fix/replace broken joycons *for free* because of the drift issue. In case you weren't aware. I sent two sets away to be fixed, all expenses paid. That costs money.
                J This user is from outside of this forum
                J This user is from outside of this forum
                jimmycakes@lemmy.world
                wrote last edited by
                #37
                Nobody fucked with that. Everyone just bought whatever new limited edition colors were out and moved on with their lives.
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                • J jimmycakes@lemmy.world
                  Nobody fucked with that. Everyone just bought whatever new limited edition colors were out and moved on with their lives.
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                  Guest
                  wrote last edited by
                  #38
                  Lots of people fucked with that. I sent them in for repair twice, I know other people that did. Why spend $80 when they'll fix their garbage equipment for free?
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                  • ? Guest
                    Lots of people fucked with that. I sent them in for repair twice, I know other people that did. Why spend $80 when they'll fix their garbage equipment for free?
                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    MolochAlter
                    wrote last edited by
                    #39
                    Yet more people just bought new ones, put the old ones in the box, and returned them for a refund while in the free return period, citing them as faulty. I don't own a switch but I know I would've done that at a large chain electronic shop rather than bother with the repair rigamarole.
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                    • M MolochAlter
                      Yet more people just bought new ones, put the old ones in the box, and returned them for a refund while in the free return period, citing them as faulty. I don't own a switch but I know I would've done that at a large chain electronic shop rather than bother with the repair rigamarole.
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                      wrote last edited by
                      #40
                      I mean, not everyone is a liar.
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                      • ? Guest
                        I mean, not everyone is a liar.
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                        MolochAlter
                        wrote last edited by
                        #41
                        Sure, but a lot of people are, and crucially nintendo is. Also, I'm saying this cost them also on the returns side of things even before the lawsuit.
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