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This narrative thriller takes place in a fictional '80s OS, and the devs obsessed over keeping just the right amount of old school jank: 'We did retain the dial-up modem'
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G Games shared this topic
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This post did not contain any content.Had me until AI.
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Had me until AI.
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it’s on the steam store page: AI GENERATED CONTENT DISCLOSURE The developers describe how their game uses AI Generated Content like this: The use of AI in Vice Undercover was strictly limited to enhancing a limited number of database images, such as some faces, objects, and locations. All images began with original photographs taken by the team, which were then used to create datasets for generating initial concepts. These AI-generated images were not used as-is—instead, they served as a starting point for detailed, creative transformation. Every final image was extensively painted, composited, and refined using original photographs and artistic elements, ensuring that all visuals align with the game's unique style and authenticity. AI was simply one tool in a much larger creative process driven by human artistry. https://store.steampowered.com/app/1953850/VICE_Undercover/
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it’s on the steam store page: AI GENERATED CONTENT DISCLOSURE The developers describe how their game uses AI Generated Content like this: The use of AI in Vice Undercover was strictly limited to enhancing a limited number of database images, such as some faces, objects, and locations. All images began with original photographs taken by the team, which were then used to create datasets for generating initial concepts. These AI-generated images were not used as-is—instead, they served as a starting point for detailed, creative transformation. Every final image was extensively painted, composited, and refined using original photographs and artistic elements, ensuring that all visuals align with the game's unique style and authenticity. AI was simply one tool in a much larger creative process driven by human artistry. https://store.steampowered.com/app/1953850/VICE_Undercover/That doesn’t sound like a kind of “AI” usage I’m particularly concerned about, but would be willing to listen to reasons of why it is or isn’t a problem
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That doesn’t sound like a kind of “AI” usage I’m particularly concerned about, but would be willing to listen to reasons of why it is or isn’t a problemI just genuinely don't like the look of *most* AI generated imagery, also there's the ever prevalent conundrum that is the lack of supporting actual human artists.
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lol the idea of an AI bot designed to criticize AI is hilarious and may be an acceptable use of AI.
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it’s on the steam store page: AI GENERATED CONTENT DISCLOSURE The developers describe how their game uses AI Generated Content like this: The use of AI in Vice Undercover was strictly limited to enhancing a limited number of database images, such as some faces, objects, and locations. All images began with original photographs taken by the team, which were then used to create datasets for generating initial concepts. These AI-generated images were not used as-is—instead, they served as a starting point for detailed, creative transformation. Every final image was extensively painted, composited, and refined using original photographs and artistic elements, ensuring that all visuals align with the game's unique style and authenticity. AI was simply one tool in a much larger creative process driven by human artistry. https://store.steampowered.com/app/1953850/VICE_Undercover/I almost would have preferred that they lower the quality of the images they took, or use an older camera for more of that "old school jank" vibe they were supposedly going for.
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I just genuinely don't like the look of *most* AI generated imagery, also there's the ever prevalent conundrum that is the lack of supporting actual human artists.Out of curiosity, did you not like the images before you read that they used AI? Its pretty obvious that it was used as a tool by human artists from the write-up, in the same way that a human artist would use Photoshop.
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Out of curiosity, did you not like the images before you read that they used AI? Its pretty obvious that it was used as a tool by human artists from the write-up, in the same way that a human artist would use Photoshop.Yes, I actually sought out the AI disclaimer to confirm my suspicions since they had that uncanny valley feel to them. A human artist using Photoshop would generally know how to fix that.
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That doesn’t sound like a kind of “AI” usage I’m particularly concerned about, but would be willing to listen to reasons of why it is or isn’t a problem
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The AI used was likely trained on sets of data without the consent nor compensation of the people whose works were used.I’ve never understood this argument in a vacuum. Fair use includes education. And people have been getting inspired by art they don’t own a copyright to for ever. There are lots of other critiques of ai that I do agree with.
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I’ve never understood this argument in a vacuum. Fair use includes education. And people have been getting inspired by art they don’t own a copyright to for ever. There are lots of other critiques of ai that I do agree with.Yeah, everything is a remix. I think it all boils down to preferences on copyright and corpos as entities. It's easier for me to accept that an inventor gets a 30+ year copyright (or lifelong for that matter) in our current societal setup. I even understand how most things today are a collaboration, so we need bigger entities to hold such copyrights. And this is the point where I personally start seeing the problems. I feel if we keep this up, art will move towards a l'art pour l'art phase. Mass media will turn into something personally tuned and we'll be charged a premium for something that was touched by human inspiration. Don't know if I helped or digressed too much, but these are my worries in the vacuum.
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lol the idea of an AI bot designed to criticize AI is hilarious and may be an acceptable use of AI.
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I think I have it, but never tried it. Came in a Humble Bundle, I think.