A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
EA just open sourced Command & Conquer, Red Alert, Renegade and Generals
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wrote 15 days ago last edited byWeird, I had the same reaction to this and the news that Ron DeSantis said the Tate brothers aren't welcome in Florida. "That's nice but you're still a massive piece of shit."
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wrote 15 days ago last edited byEA? Why, what happened? Is it truly the end of time?! No but seriously, does someone know what the motivation is?
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EA? Why, what happened? Is it truly the end of time?! No but seriously, does someone know what the motivation is?wrote 15 days ago last edited byReminds me of the recent news that the Pebble Smartwatch founder asked Google for the Pebble OS source code, and Google actually released it.
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EA? Why, what happened? Is it truly the end of time?! No but seriously, does someone know what the motivation is?wrote 15 days ago last edited byThey put an old Westwood dev in charge of the franchise a few years ago and basically just let him do anything he wants.
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Reminds me of the recent news that the Pebble Smartwatch founder asked Google for the Pebble OS source code, and Google actually released it.wrote 14 days ago last edited byWhat's happening with this timeline??
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wrote 14 days ago last edited byThere's a thread on Reddit showcasing some hilarious Code Comments within the Generals Codebase: https://old.reddit.com/r/commandandconquer/comments/1izpkmh/funny_generals_source_code_comments/ Examples: // Assumption: Things with a KINDOF_STRUCTURE flag can never be built from // a factory (ProductionUpdateInterface), because the building can't move // out of the factory. When we do our Starcraft port and have flying Terran // buildings, we'll have to change this
// Remember: To ASSUME makes an ASS out of U and ME. Player.cpp // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST: // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!! // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST: // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!! W3DTerrainVisual.cpp // // force the tree control to redraw, it seems to have problems updating // the plus signs, lame ass Microsoft // HeirarchyView.cpp ; String is returned by const for a reason. Bad things will happen ; if you modify it. You have been warned. locale.cpp // We need to be able to grab w3d's from a localization dir, since Germany hates exploding people units. W3DFileSystem.cpp // I can't take it any more. Let the record show that I think the UpgradeMux multiple inheritence is CRAP. getAutoHealBehaviorModuleData()->m_upgradeMuxData.muxDataProcessUpgradeRemoval(getObject()); AutoHealBahaviour.h
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Can I have some shoes?wrote 14 days ago last edited by"I will work!"
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Oh man. Generals was the last game that me and some friends played on lan together. Many many hours of fun. Sadly those days are long gone.wrote 14 days ago last edited byPlayed hundreds of hours of Generals and Zero Hour, I tried playing it again a year ago but it wasn't working well in windows 11. Making it open source might bring this great game back.
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wrote 14 days ago last edited byInterestingly, ra2 and tiberium sun are missing... Hmmm. Hype intensifies.
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“My legs hurt”wrote 14 days ago last edited by"my tank is full."
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I wonder what this will mean for OpenRA...wrote 14 days ago last edited byOpen RA isn’t doing a reverse engineering project, so they’ll probably just keep working on it. They are doing a full gameplay modernization.
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wrote 14 days ago last edited byI was obsessed with Generals in 2003. It would be very damaging to my productivity if there was a Mac version.
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wrote 14 days ago last edited by~~China~~ EA has been generous.
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Played hundreds of hours of Generals and Zero Hour, I tried playing it again a year ago but it wasn't working well in windows 11. Making it open source might bring this great game back.wrote 13 days ago last edited bythey just added it to steam a few months back. runs fine in win 11 with (i think) a config edit for higher resolutions.