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For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I recommend Kingmaker, then. There is a lot of exploring of new paths and a bit of king making.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I recommend Kingmaker, then. There is a lot of exploring of new paths and a bit of king making.
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Like you said, it's been around for a while, so most of the *actual* dungeons have been picked clean and all we've really been left with over the last 30-40 years barely fit the legal definition!All the good dungeon real estate got bought up by early adventurers with their collected loot, so now they are located in gated communities or expensive adventuring resorts. Everyone else gets the roadside discount dungeon experience with plastic monster chotchkes for loot drops and pugs and chihuahuas dressed up in skeleton and dragon costumes.
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As someone who has played alot of Call of Cthulhu there is a distinct lack of Cthulhu. But I am presently playing Traveler and let me tell you something - there is A LOT of traveling.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.We asked our DM to avoid using flying enemies after a dragon tpk’d us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragon
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DM: "The phone rings." Player: "I pick it up." Cthulhu: "Wasaaaaaaaaaaaaap!" Player: \*Cries blood\*
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DM: "The phone rings." Player: "I pick it up." Cthulhu: "Wasaaaaaaaaaaaaap!" Player: \*Cries blood\*
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Dragons are pretty high level-threats in D&D, which most players rarely get to fight because most campaigns don't last that long. Which does make it a bit weird to name the entire franchise after such a rare enemy.
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DM: "The phone rings." Player: "I pick it up." Cthulhu: "Wasaaaaaaaaaaaaap!" Player: \*Cries blood\*
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Not always the best, but often a lot of fun
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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We asked our DM to avoid using flying enemies after a dragon tpk’d us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragon
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Dragons are pretty high level-threats in D&D, which most players rarely get to fight because most campaigns don't last that long. Which does make it a bit weird to name the entire franchise after such a rare enemy.
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Supposedly some sources in the past claimed his wife made the pick, but wiki says it was his daughter. Given how many variants I've seen over the years to avoid a copyright, it seems a good choice. Even became well known for the name by people who didn't understand it, like Jack Chick readers.