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For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
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Dragons are pretty high level-threats in D&D, which most players rarely get to fight because most campaigns don't last that long. Which does make it a bit weird to name the entire franchise after such a rare enemy.
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DM: "The phone rings." Player: "I pick it up." Cthulhu: "Wasaaaaaaaaaaaaap!" Player: \*Cries blood\*
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Not always the best, but often a lot of fun
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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We asked our DM to avoid using flying enemies after a dragon tpk’d us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragon
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Dragons are pretty high level-threats in D&D, which most players rarely get to fight because most campaigns don't last that long. Which does make it a bit weird to name the entire franchise after such a rare enemy.
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Supposedly some sources in the past claimed his wife made the pick, but wiki says it was his daughter. Given how many variants I've seen over the years to avoid a copyright, it seems a good choice. Even became well known for the name by people who didn't understand it, like Jack Chick readers.
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As someone who has played alot of Call of Cthulhu there is a distinct lack of Cthulhu. But I am presently playing Traveler and let me tell you something - there is A LOT of traveling.
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This implies the existence of incompetent dragons and I really want my DM to have us fight one
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.It really depends on who your DM is. I have not yet played a campaign without either dungeons or dragons. A gold dragon is typically the one giving us quests, which requires delving into dungeons.
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You made me realize Balder's Gate 3 does in fact contain ample dungeons and even multiple dragons.
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It really depends on who your DM is. I have not yet played a campaign without either dungeons or dragons. A gold dragon is typically the one giving us quests, which requires delving into dungeons.
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Oddly enough, they're pretty much the only Steam friend I still have that reguarly comes online other than my sister. It's the other 3 players that have fallen off the face of the earth that keeps us from playing again
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Oddly enough, they're pretty much the only Steam friend I still have that reguarly comes online other than my sister. It's the other 3 players that have fallen off the face of the earth that keeps us from playing again

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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time. Dragon Delves exists, it is, I believe 12 different dragon focused adventures for levels 1-12. I recently ran a group of high school kids through The Shattered Obelisk Phandelver and Below, which has a dragon in it. The group kept avoiding the area with it. I finally had it make an appearance to save their bacon.
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This implies the existence of incompetent dragons and I really want my DM to have us fight oneI play dragons like "vainqueur the dragon" aka very full of themselves and won't actually listen to anything the players say. Its hilarious because its made to frustrate the playersvas much as possible. Getting a dragon to do anything is a monumental task. MINNON!
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We asked our DM to avoid using flying enemies after a dragon tpk’d us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragonThat sounds like a job for Readied Actions! (Our DM tried that with the dragon at the end of Icespire Peak, but fortunately my character had a spell that grounded flying enemies and it failed its save. Dragons aren't nearly as bad when you know they're coming and have an entire module to build your character towards fighting them. Surprise dragons are still a nightmare though!)
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We asked our DM to avoid using flying enemies after a dragon tpk’d us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragonOff the top of my head: - Cast Fly yourselves or purchase/*acquire* some boots of flying - Elemental resistance or immunity vs the element of dragon's breath you expect to be meeting, from the Protection From Energy spell or from equippable gear - If you're confident in your spell save DC, Hold Monster is a fun one to cast on any flying creatures - buy a bow and arrow - better yet, buy a ballista and a mule to tow it around - buy a couple dozen health potions that you chug furiously on the rounds that you aren't being breath-attack-strafed - have the fighter make consecutive grapple checks to [Los Tiburon the dragon into the fucking dirt](https://www.reddit.com/r/DnDGreentext/comments/2xx8jj/the_tale_of_los_tiburon_xpost_from_rgreentext/) There are a lot of ways to deal with this, you just have to get creative and maybe set yourselves a short side quest or two to acquire what you need for the real job. Half of the above suggestions can be accomplished by a single tactically minded cleric, and no arcane caster worth his salt isn't going to know how to fly by level five, wizards that can't fly generally don't live very long and sorcerors that can't fly don't get laid.