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For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
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Oddly enough, they're pretty much the only Steam friend I still have that reguarly comes online other than my sister. It's the other 3 players that have fallen off the face of the earth that keeps us from playing again

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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time. Dragon Delves exists, it is, I believe 12 different dragon focused adventures for levels 1-12. I recently ran a group of high school kids through The Shattered Obelisk Phandelver and Below, which has a dragon in it. The group kept avoiding the area with it. I finally had it make an appearance to save their bacon.
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This implies the existence of incompetent dragons and I really want my DM to have us fight oneI play dragons like "vainqueur the dragon" aka very full of themselves and won't actually listen to anything the players say. Its hilarious because its made to frustrate the playersvas much as possible. Getting a dragon to do anything is a monumental task. MINNON!
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We asked our DM to avoid using flying enemies after a dragon tpkโd us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragonThat sounds like a job for Readied Actions! (Our DM tried that with the dragon at the end of Icespire Peak, but fortunately my character had a spell that grounded flying enemies and it failed its save. Dragons aren't nearly as bad when you know they're coming and have an entire module to build your character towards fighting them. Surprise dragons are still a nightmare though!)
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We asked our DM to avoid using flying enemies after a dragon tpkโd us by breath weaponing and retreating for 30 rounds. Give me a tarasque before you even consider offering me a competent dragonOff the top of my head: - Cast Fly yourselves or purchase/*acquire* some boots of flying - Elemental resistance or immunity vs the element of dragon's breath you expect to be meeting, from the Protection From Energy spell or from equippable gear - If you're confident in your spell save DC, Hold Monster is a fun one to cast on any flying creatures - buy a bow and arrow - better yet, buy a ballista and a mule to tow it around - buy a couple dozen health potions that you chug furiously on the rounds that you aren't being breath-attack-strafed - have the fighter make consecutive grapple checks to [Los Tiburon the dragon into the fucking dirt](https://www.reddit.com/r/DnDGreentext/comments/2xx8jj/the_tale_of_los_tiburon_xpost_from_rgreentext/) There are a lot of ways to deal with this, you just have to get creative and maybe set yourselves a short side quest or two to acquire what you need for the real job. Half of the above suggestions can be accomplished by a single tactically minded cleric, and no arcane caster worth his salt isn't going to know how to fly by level five, wizards that can't fly generally don't live very long and sorcerors that can't fly don't get laid.
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As someone who has played alot of Call of Cthulhu there is a distinct lack of Cthulhu. But I am presently playing Traveler and let me tell you something - there is A LOT of traveling.
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Dragons are pretty high level-threats in D&D, which most players rarely get to fight because most campaigns don't last that long. Which does make it a bit weird to name the entire franchise after such a rare enemy.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.> But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. I've always wondered how the term "dungeon" as it's used in RPGs came to be. a lot of appendix N literature had locations we would now consider dungeons, but were they called that at the time? and then the first RPG dungeon was the literal dungeon under Blackmoor Castle, but very early on we had dungeons that stopped being literal dungeons- didn't B1 and B2 exclusively have cave "dungeons?" and the Ruined Tower of Zenopus in the first Basic book had underground portions but I think those were caves too!
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FYI: you can throw a dragon at any party at any time as a non-combat encounter or as a natural disaster they aren't supposed to be able to fight or controlYeah, my DM threw a young white(I think) dragon at us pretty early in the campaign. It wasn't meant to be a fight we won, we were only meant to drive it off and possibly have a sidequest type thing to go loot it's lair later. It tried to fly away. We teleported into the air after it, and I clung to it's back and kept dropping divine smites in it until it died. Was fantastic.
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FYI: you can throw a dragon at any party at any time as a non-combat encounter or as a natural disaster they aren't supposed to be able to fight or control
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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That sounds like a job for Readied Actions! (Our DM tried that with the dragon at the end of Icespire Peak, but fortunately my character had a spell that grounded flying enemies and it failed its save. Dragons aren't nearly as bad when you know they're coming and have an entire module to build your character towards fighting them. Surprise dragons are still a nightmare though!)We kept readying actions! Used cover, avoided grouping up, tried distracting it, begged pleadingly, etc. as well. All that did was cause the dragon to choose two squishies to kill before the others. Prepping would have been an excellent idea, but in our defense, we were very dumb
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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We kept readying actions! Used cover, avoided grouping up, tried distracting it, begged pleadingly, etc. as well. All that did was cause the dragon to choose two squishies to kill before the others. Prepping would have been an excellent idea, but in our defense, we were very dumbAh, the bane of all adventurers: _planning_. Why waste time with thinky-think when big stick already hit good? Though our party of three didn't include any ranged characters (and my druid was the only caster), so we'd have been completely screwed if the dragon made all of its saves before I ran out of spell slots. _Strength_ saves, so our own "plan" was a stupid gamble that only paid off due to luck.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.