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Chebucto Regional Softball Club

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  3. For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons

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  • ? Guest
    FYI: you can throw a dragon at any party at any time as a non-combat encounter or as a natural disaster they aren't supposed to be able to fight or control
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    Guest
    wrote last edited by
    #43
    Yeah, my DM threw a young white(I think) dragon at us pretty early in the campaign. It wasn't meant to be a fight we won, we were only meant to drive it off and possibly have a sidequest type thing to go loot it's lair later. It tried to fly away. We teleported into the air after it, and I clung to it's back and kept dropping divine smites in it until it died. Was fantastic.
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    • ? Guest
      FYI: you can throw a dragon at any party at any time as a non-combat encounter or as a natural disaster they aren't supposed to be able to fight or control
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      Guest
      wrote last edited by
      #44
      Good point. Counterpoint: Many groups have trouble discerning between a regular encounter and an encounter they aren't supposed to fight.
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      • ? Guest
        I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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        Guest
        wrote last edited by
        #45
        If you compare it with most other rpg:s there's actually _a lot_ of both dungeons and dragons in DnD.
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        • ? Guest
          I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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          Guest
          wrote last edited by
          #46
          Be the change you want to see
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          • Q quetzalcutlass@lemmy.world
            That sounds like a job for Readied Actions! (Our DM tried that with the dragon at the end of Icespire Peak, but fortunately my character had a spell that grounded flying enemies and it failed its save. Dragons aren't nearly as bad when you know they're coming and have an entire module to build your character towards fighting them. Surprise dragons are still a nightmare though!)
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            IndescribablySad@threads.net
            wrote last edited by
            #47
            We kept readying actions! Used cover, avoided grouping up, tried distracting it, begged pleadingly, etc. as well. All that did was cause the dragon to choose two squishies to kill before the others. Prepping would have been an excellent idea, but in our defense, we were very dumb
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            • ? Guest
              Just saying twice over, for good effect, you know?
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              wrote last edited by
              #48
              AND MY AXE.
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              • ? Guest
                I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                Guest
                wrote last edited by
                #49
                My players have finally encountered a dragon for the first time last week. They managed to resolve the situation peacefully and have taken up a quest to do for the dragon. Currently they are being mogged by a Blob of Annihalation instead. Fun times.
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                • G IndescribablySad@threads.net
                  We kept readying actions! Used cover, avoided grouping up, tried distracting it, begged pleadingly, etc. as well. All that did was cause the dragon to choose two squishies to kill before the others. Prepping would have been an excellent idea, but in our defense, we were very dumb
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                  quetzalcutlass@lemmy.world
                  wrote last edited by
                  #50
                  Ah, the bane of all adventurers: _planning_. Why waste time with thinky-think when big stick already hit good? Though our party of three didn't include any ranged characters (and my druid was the only caster), so we'd have been completely screwed if the dragon made all of its saves before I ran out of spell slots. _Strength_ saves, so our own "plan" was a stupid gamble that only paid off due to luck.
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                  • ? Guest
                    I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                    wrote last edited by
                    #51
                    The Dungeon is YOUR MIIIIIND. The Dragons are the friends we made along the way. At least I assume so. I don’t play Dungeons & Dragons, I play Deeandy Fivey.
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                    • ? Guest
                      Did anyone die in character creation?
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                      Guest
                      wrote last edited by
                      #52
                      No but I always end up in super-debt
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                      • ? Guest
                        I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                        Guest
                        wrote last edited by
                        #53
                        Caverns and Critters?
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                        • ? Guest
                          I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                          sirblastalot@ttrpg.network
                          wrote last edited by
                          #54
                          I started a campaign where, after 20 years of gaming with this group, we were finally going to have a dragon for a big bad. Then my entire country collapsed irl, destroying the game. It's like the universe abhors actually having dragons in your D&D game.
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                          • ? Guest
                            I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                            Guest
                            wrote last edited by
                            #55
                            Oubliettes and nebbishes?
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                            • ? Guest
                              I've played a lot of D&D over the years. Hundreds of hours. But these so-called "dungeons"? No captives. Not even any cells. That's not a dungeon. that's a glorified cave. And don't even get me started on the dragons. Dragonborn? Sure, I've seen plenty. Heard my fair share of Draconic. And wyverns are fairly common I suppose but that's like pointing at all the dogs in the world and saying "we're infested with wolves!" I'm beginning to feel like I've been lied to all this time.
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                              wrote last edited by
                              #56
                              Funny story, it's to fix the second half of this complaint that TSR got Dragonlance going
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                              • Q quetzalcutlass@lemmy.world
                                Ah, the bane of all adventurers: _planning_. Why waste time with thinky-think when big stick already hit good? Though our party of three didn't include any ranged characters (and my druid was the only caster), so we'd have been completely screwed if the dragon made all of its saves before I ran out of spell slots. _Strength_ saves, so our own "plan" was a stupid gamble that only paid off due to luck.
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                                G This user is from outside of this forum
                                IndescribablySad@threads.net
                                wrote last edited by
                                #57
                                IMO, you played perfectly. Luck and narrative building are fantastic skills that can tip a campaign in one direction or another, and we simply lacked one of the other. Revel in your superiority!
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                                • ? Guest
                                  AND MY AXE.
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                                  Guest
                                  wrote last edited by
                                  #58
                                  Alright, let's just forget blue name dude, and grab you, me, and blue name dude #2 and get something rolling. It'll have dungeons, and it'll have 'dragons.' Oh yes, 'dragons' muahahah!
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