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Shoot straight. Conserve ammo. Never make a deal with a dragon. [Shadowrun]
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?
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Goddammit another game to go on my wishlist apparently. Goodbye, money
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Try Cities Without Number! It's also an OSR game, and is more well-suited for the Sixth World setting.Ooh I have WWN rotting apart on my shelf, one of my favorites
thanks for reminding me!
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Still trying to dig through Returns myself, I heard latter two games are even better.
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?
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Goddammit another game to go on my wishlist apparently. Goodbye, money
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?Others have given alternatives, but no one has offered Savage Worlds. It'd probably work great in a cyberpunk setting with magic, and it plays super easy. You could just run it straight out of the box with the SWADE rulebook, but there're published books (and free homebrews) that go for that feeling as well (like Sprawlrunners).
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Look at older editions. 6th is hot garbage published with criminally low quality material and he didn't pay the freelance writers that contributed to the game.Also check out the video games Shadowrun: Dragonfall and Shadowrun: Hong Kong.
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Hong Kong is exceptionally wordy. That's not necessarily bad, but I spent far more time going through conversations with the party than I did on runs, and I'm a quick reader. They're excellently written characters, but the conversations had little interactivity and were just pages of text with ocassional dialogue options. Conversation in Dragonfall flowed much better. Gobbet is still the best character, though.
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Also check out the video games Shadowrun: Dragonfall and Shadowrun: Hong Kong.
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Shadowrun Returns is part of that trilogy, and pretty decent too. They can be played in any order - they're all standalone stories.Returns is extremely linear and lacks a party though, in addition to the later games having improved mechanics. Also, there's a mod for Hong Kong that remakes the Returns campaign.
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?Don't know anything about Into the Odd, but I know Blades in the Dark had some people working on a Shadowrun conversion; the heist nature of that game appealed to them. GURPS also handles Shadowrun pretty easily, you can find other people's conversions online.
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Don't know anything about Into the Odd, but I know Blades in the Dark had some people working on a Shadowrun conversion; the heist nature of that game appealed to them. GURPS also handles Shadowrun pretty easily, you can find other people's conversions online.I think [Runners in the Shadows](https://markcleveland.itch.io/runners-in-the-shadows) has been out for a while
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Im considering hacking Into the Odd to rebuild Shadowrun without all the... nonsense. Anyone got advice?I can't comment on Into The Odd, but I would consider either [The Sprawl](https://www.drivethrurpg.com/en/product/171286/the-sprawl-midnight) or [Runners In The Shadows](https://markcleveland.itch.io/runners-in-the-shadows). The former is a general purpose cyberpunk system built on Apocalypse World and the latter is a Shadowrun hack of Blades in the Dark. And I guess I'd be remiss if I didn't also mention that I've built my own system for my Shadowrun campaigns, called [Straylight](https://discord.gg/ncv75d2g4F). I'm in private playtesting right now, and I plan to have the first public playtest draft up very shortly (weeks or days, depending on how things go).
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I think [Runners in the Shadows](https://markcleveland.itch.io/runners-in-the-shadows) has been out for a while
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Look at older editions. 6th is hot garbage published with criminally low quality material and he didn't pay the freelance writers that contributed to the game.
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Goddammit another game to go on my wishlist apparently. Goodbye, moneyLike others have said, the rules are... bad. Especially the latest edition. A couple of the older editions are "favorites," but still mixed bags, and lots of people just take the setting and use it in another system entirely. There's a Shadowrun actual play podcast called NeoScum that I loved (now concluded), and it began with "It's like D&D mixed with Bladerunner!" and ended with "Fuck this, fuck Shadowrun, the universe rearranges itself so we can play a different game." They even had a goofy recurring bit they would do whenever they had to stop play to look up rules or calculate something, which happened *constantly*. It's also not a player issue, since they've switched to Call of Cthulhu for another story (Gutter) and just don't have that problem.