CS2 still has some glaring holes. It doesn't have functional bus lanes for example.
I have rage quit over some stupid bug/design decision every time I have tried to play it.
Also, still no asset mods... WTF

nighed@feddit.uk
@nighed@feddit.uk
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
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Paradox celebrate 10 years of Cities: Skylines with a roadmap of anniversary goodies -
Was Avowed a Success? - Laura FryerIts also available on battle net where they keep advertising it to me. May be diluted by that too.
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WB axes Shadow of Mordor maker in setback for clever, sadly patented game systemOn the patent - can a European dev not make a game using it and.... Just not release it in the US? I assume that they would get money stolen from them from any other games they have released in the US? Or could steam be forced to take money from them for non US sales? Software patents are BS -
Which are (some of) your favourites GM-tips/technique ? And how do you use-them in your games ?1) You can storyboard ideas/set pieces with no idea how to get there. Get them written down somewhere with some extra cool details. I can guarantee now you have that list that you will see a cool option stick one of them in now and then. 2) your players don't have to defeat every encounter, letting your players lose (without killing them!) can be really fun. It gives them someone to hate, let's you evolve a story and makes your players think more. 3) embrace chaos! My players love throwing charged dust of dryness capsules at things, definitely makes fights more dynamic! Disclaimer: I can't run a campaign without an adventure to follow. The above are really helping me go beyond the adventures as written.