A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Silksong was developed by two people and the launch has crashed every gaming platform
-
You can select to run them in proton, rather than just normal wine, in lutris. I've been doing it to run games from gog for years with few issues, namely games that are old and have the same problems working on windows as well. So... Yes they will?
-
Technicallly, they only need 177(countries w/internet) 3(triangulation) × (≈531) superseeders to kickstart the main files, and deliver decryption keys between the 3 triangulators.Wait, which countries don't have Internet?
-
Technically developing a game is the process of iterating slowly over time into a cohesive product. Making a game is the the construction of already known pieces. Think the difference between a cookie cutter Ubisoft game where everyone knows it can be done given enough time and roughly what the final product will look like and hollow Knight a learn as we go who knows if it will be finished discover the ability to create on the fly. Long story short: Developing sounds more artsy. Of course cookie cutter companies know that and use it for there own purpose so I guess there's no difference.
-
Wait, which countries don't have Internet?https://worldpopulationreview.com/country-rankings/countries-without-internet And this doesn't account for authoritarian internets, like PRC, Russia, Nepal, India, US, Australia, UK, etc..
-
Pros of GOG: ability to download an installer Cons of GOG: no features, very few games Pros of Steam: everything Cons of Steam: making backups of your games is marginally harder than on GOG I wonder why more people don't fall for the GOG meme. Truly a mystery.
-
> it is sad to see that people don't buy enough from GOG for them to crash. 1. [Several people reported problems with GOG](https://downdetector.com/status/gog-com/), it's just not listed in OP for some reason. 2. Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers.> Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time. I mean if they had a dozen users, it'd likely be because they're just starting out, in which case they'd likely anticipate growth and have enough resources for a few thousand users. Nobody wants to botch the launch of a new platform.
-
Technically developing a game is the process of iterating slowly over time into a cohesive product. Making a game is the the construction of already known pieces. Think the difference between a cookie cutter Ubisoft game where everyone knows it can be done given enough time and roughly what the final product will look like and hollow Knight a learn as we go who knows if it will be finished discover the ability to create on the fly. Long story short: Developing sounds more artsy. Of course cookie cutter companies know that and use it for there own purpose so I guess there's no difference.
-
Yes. I don't deal with frustration all that well. I want to experience the world and story, more than trying to master the gameplay.Honestly I understand. People watch movies too, and that's very easy mode. But yeah, you'll probably want to stay away from anything labeled "soulslike" then. I haven't played Hollow Knight, but these games are typically about perfecting your skill and tactics by dying repeatedly
-
Downdetector was bought out by Ookla? When?
-
How do you back up a game with DRM if said DRM stops working though? GOG guarantees this will not be an issue. Hell, there even are/were Securom games on Steam. You won't be activating those anymore.The secret ingredient is crime. Games with DRM aren't on GOG, but games without DRM are on Steam.
-
If you wanted to be tagged as a steam fanboy just say so
The only feature GOG doesn't have that Steam has is the workshop, but they have all the rest like savegame cloud sync etc.
I'm not a Steam fanboy, I'm just sick of GOG being praised as the saviour of gaming in every video game thread on Lemmy. -
Pros of GOG: ability to download an installer Cons of GOG: no features, very few games Pros of Steam: everything Cons of Steam: making backups of your games is marginally harder than on GOG I wonder why more people don't fall for the GOG meme. Truly a mystery.
-
What do you mean by "no features"? I use GOG to buy games, that's it. What other features does a game shop need? Serious question.None. But since on other stores, running the game is tied to using their platform, they provide extra services to be more appealing, such as cloud saves, achievements, Steam Workshop, Steam Input, Linux support, remote play...
-
The secret ingredient is crime. Games with DRM aren't on GOG, but games without DRM are on Steam.
-
If the services weren't preparing for absurd traffic for this game, they were downright negligent.I'm surprised they don't have some form of automatic scaling.
-
None. But since on other stores, running the game is tied to using their platform, they provide extra services to be more appealing, such as cloud saves, achievements, Steam Workshop, Steam Input, Linux support, remote play...I never really considered cloud saves. That's an excellent point. GOG has linux support (or at least lutris offers gog-specific wine config when you launch something windowsy). To be fair I have no idea what Workshop, Input or Remote Play are, so I'll go along with them being wanted features. But I feel a lot of things are not really the responsibility of the shop and more of the client software.
-
This is the reason why pre-purchases are a thing. The whole thing could have been less severe if the game was available for purchase with preloading some days earlier.1. Fuck preorders 2. This isn't a post _complaining_ that Silksong brought the networks down, it's people _celebrating_ it, because it's amazing to see a small studio doing so well and absolutely crushing their launch - not because they had an insane marketing budget, but because the community is just organically so excited for it. And all at a low price that puts big studios to shame.
-
None. But since on other stores, running the game is tied to using their platform, they provide extra services to be more appealing, such as cloud saves, achievements, Steam Workshop, Steam Input, Linux support, remote play...