Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Come on guys...
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Come on guys...

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
52 Posts 38 Posters 1 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest
    This kind of thinking is wasteful. Every d20 has a finite lifespan. It was created, and it will, at some time in the future be destroyed, as all things are. That means it has a finite number of rolls in its lifetime, with an equal distribution of all possible outcomes. When you "practice roll" and get a nat 20, you have wasted one of the limited number of nat 20s that die has in it. Think of the 20s. Don't practice roll.
    ? Offline
    ? Offline
    Guest
    wrote last edited by
    #15
    This is like a common house fly worrying about the lifespan of Cthulhu.
    R ? 2 Replies Last reply
    0
    • F fearfulsalad@ttrpg.network
      Before you roll any dice, the chances of rolling two nat 1s are 1/400. But after you roll your first die, whatever it happened to be, your chances of rolling a nat 1 are 1/20. The chances of the *entire* scenario have no impact on the probability of the individual rolls
      ? Offline
      ? Offline
      Guest
      wrote last edited by
      #16
      Right but the way I took the meme was that you would roll *until* you get a 1, then deciding the next roll is the "real" one.
      ? 1 Reply Last reply
      0
      • ? Guest
        Right but the way I took the meme was that you would roll *until* you get a 1, then deciding the next roll is the "real" one.
        ? Offline
        ? Offline
        Guest
        wrote last edited by
        #17
        That's what the meme says, but probability doesn't work that way. If you want the result from a roll, what you've roller before has no bearing on the result from this roll. Thus the chance for a single d20 roll is always 1/20, or 5%.
        1 Reply Last reply
        1
        0
        • ? Guest
          This post did not contain any content.
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #18
          Monty Hall would love this guy
          underpantsweevil@lemmy.worldU starman2112@sh.itjust.worksS 2 Replies Last reply
          0
          • ? Guest
            This is like a common house fly worrying about the lifespan of Cthulhu.
            R This user is from outside of this forum
            R This user is from outside of this forum
            rizzrustbolt@lemmy.world
            wrote last edited by
            #19
            You haven't seen how some of the folks I play with roll.
            ? ? 2 Replies Last reply
            0
            • ? Guest
              Monty Hall would love this guy
              underpantsweevil@lemmy.worldU This user is from outside of this forum
              underpantsweevil@lemmy.worldU This user is from outside of this forum
              underpantsweevil@lemmy.world
              wrote last edited by
              #20
              It literally doesn't matter whether you stick with your door or switch. *Takes mathematical model and shoves it in the trash* No! I won't listen! It doesn't matter, I tell you!!!
              ? ? 2 Replies Last reply
              0
              • ? Guest
                Ok. I know that this isn't correct... But isn't it? If you're having an unlimited number of rolls prior to your "real" roll, then you would be, in essence, creating a situation that has a statistically lower chance of happening.
                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.world
                wrote last edited by
                #21
                > If you’re having an unlimited number of rolls prior to your “real” roll You'd end up with a perfectly smooth D20 which would never stop rolling, assuming it was rolled in a vacuum.
                1 Reply Last reply
                0
                • ? Guest
                  No. You have a five percent chance of rolling any given number on any given roll on a twenty sided die.
                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.world
                  wrote last edited by
                  #22
                  Okay, normally, sure. But what if I cross my fingers and kick my heels and rub my lucky clover?
                  ? ? 2 Replies Last reply
                  0
                  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
                    It literally doesn't matter whether you stick with your door or switch. *Takes mathematical model and shoves it in the trash* No! I won't listen! It doesn't matter, I tell you!!!
                    ? Offline
                    ? Offline
                    Guest
                    wrote last edited by
                    #23
                    Man there's something about the monty hall problem that just messes with human reasoning. I get it now and it's really not even complicated at all but when you first learn about it you tend to overthink itm
                    underpantsweevil@lemmy.worldU 1 Reply Last reply
                    0
                    • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
                      It literally doesn't matter whether you stick with your door or switch. *Takes mathematical model and shoves it in the trash* No! I won't listen! It doesn't matter, I tell you!!!
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #24
                      Are you being facetious, or do you want a non-mathematical explanation?
                      1 Reply Last reply
                      0
                      • R rizzrustbolt@lemmy.world
                        You haven't seen how some of the folks I play with roll.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #25
                        i assume revenge for stepping on a d4 once?
                        ? 1 Reply Last reply
                        0
                        • ? Guest
                          This post did not contain any content.
                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          sbv@sh.itjust.works
                          wrote last edited by
                          #26
                          The trick is to say "this is just a practice roll" where the die can hear you, but wink at the GM so they know it's the real roll. That way, the die will be a spiteful little punk and throw out the nat20 for the "practice". But don't do that too often, or the die will figure out the trick.
                          1 Reply Last reply
                          0
                          • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
                            Okay, normally, sure. But what if I cross my fingers and kick my heels and rub my lucky clover?
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #27
                            then it's 4% each result. you don't want to know what happens with the missing 20%.
                            1 Reply Last reply
                            0
                            • ? Guest
                              Ok. I know that this isn't correct... But isn't it? If you're having an unlimited number of rolls prior to your "real" roll, then you would be, in essence, creating a situation that has a statistically lower chance of happening.
                              ? Offline
                              ? Offline
                              Guest
                              wrote last edited by
                              #28
                              The standard answer is that the odds of the first roll don't change the odds of the second roll, the second roll still has a 1/20 chance of a 1, no matter what the first roll is. The more thorough answer is that it's a misunderstanding of what probabilities are. Yes, there's a 1/400 chance of rolling 2 1s, but by the time you roll the first die and get a 1, you're not talking about that problem anymore. You've introduced new information to the problem, and thus have to change your calculation. There's a 1/20 chance of rolling 2 1s after you're already rolled one. Let's calculate it... So, there's 400 ways 2 dice can fall, yes, and there's only 1 way that they can both fall on 1. However, there's 20 ways that the first die can fall on 1, one for each possible fall of the second die. So, when we say that that has already happened, we have to eliminate 380 of those 400 die rolls, those are no longer possible. That leaves us with only 20 ways that the second die can fall, and only 1 of those is a 1. So the odds of rolling a on the second die, after already rolling a 1 on the first die is 1/20. We can also calculate it differently. What are the odds of the second die falling on 1? Cause that's the one we care about, really. And there's 20 ways that can happen, one for each possible fall of the first die. So the odds of the second die falling on 1, when rolling 2 dice is 20/400, or 1/20.
                              1 Reply Last reply
                              1
                              0
                              • ? Guest
                                i assume revenge for stepping on a d4 once?
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #29
                                D4 is the devil's dice.
                                LousyCornMuffinsH 1 Reply Last reply
                                1
                                0
                                • ? Guest
                                  Monty Hall would love this guy
                                  starman2112@sh.itjust.worksS This user is from outside of this forum
                                  starman2112@sh.itjust.worksS This user is from outside of this forum
                                  starman2112@sh.itjust.works
                                  wrote last edited by
                                  #30
                                  Imagine if he didn't always show the other goat. "So you picked door number one. Let's see what's behind door number 2; a brand new car! ...so, do you wanna switch to door 3?"
                                  1 Reply Last reply
                                  1
                                  0
                                  • ? Guest
                                    This kind of thinking is wasteful. Every d20 has a finite lifespan. It was created, and it will, at some time in the future be destroyed, as all things are. That means it has a finite number of rolls in its lifetime, with an equal distribution of all possible outcomes. When you "practice roll" and get a nat 20, you have wasted one of the limited number of nat 20s that die has in it. Think of the 20s. Don't practice roll.
                                    starman2112@sh.itjust.worksS This user is from outside of this forum
                                    starman2112@sh.itjust.worksS This user is from outside of this forum
                                    starman2112@sh.itjust.works
                                    wrote last edited by
                                    #31
                                    🎶These dice are spinning around me 🎶The whole table's spinning without me 🎶Every sesh sends future to past 🎶Every roll leaves me one less to my last
                                    ? 1 Reply Last reply
                                    0
                                    • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world
                                      Okay, normally, sure. But what if I cross my fingers and kick my heels and rub my lucky clover?
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #32
                                      I don't know but if you rub my lucky clover you'll get a little squirt of luck.
                                      1 Reply Last reply
                                      1
                                      0
                                      • ? Guest
                                        This is like a common house fly worrying about the lifespan of Cthulhu.
                                        ? Offline
                                        ? Offline
                                        Guest
                                        wrote last edited by
                                        #33
                                        Maybe the real Cthulhu was the impossibly mind-breaking irrational thought experiments we subjected ourselves to along the way! 😄
                                        1 Reply Last reply
                                        0
                                        • ? Guest
                                          Ok. I know that this isn't correct... But isn't it? If you're having an unlimited number of rolls prior to your "real" roll, then you would be, in essence, creating a situation that has a statistically lower chance of happening.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #34
                                          Short version, two coin flips. There are 4 options: HH, HT, TH, TT So there's two chances to get one Tails and one Heads, out of 4, so 2/4 = 1/2, half the tosses. Then 1/4 on each of HH and TT. So rolling one Tails is more likely than rolling two. But once you've flipped the first coin, it's "locked in". If it was Heads, the only options left to you are HT and HH. The fact that there *could* have been a T that, if flipped first, would land us in TH is irrelevant fantasy. We've got the H, and all that's left is HT or HH, even odds. Dice are the same. What makes a double 1 rare is that you have to roll 1 specifically and only two times to get there, whereas a single 1 can be first or second, and the other number can be any of the other 19 other numbers. It's the duplication of different results we consider "the same" that make one thing more likely. But once you've already rolled a 1, none of that matters anymore. Now it's just 20 numbers, each equally likely. We're locked in.
                                          1 Reply Last reply
                                          1
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups