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Chebucto Regional Softball Club

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  3. Violence is always the answer
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Violence is always the answer

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rpgmemes
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  • ? Guest
    You can ask both guards if an item is an item. "Does this cup contain fluid" would work, it doesn't have to be a dead guy.
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    Guest
    wrote last edited by
    #81
    Well, obviously. But a barbarian might have a preference.
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      Guest
      wrote last edited by
      #82
      I think you mean HEY, WHAT'S UP?
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      • ? Guest
        and also, using "correct path" instead of "right path" will be less confuzzling because english words can have multiple meanings and are the dumb.
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        wrote last edited by
        #83
        You should even specify “path to the castle”, because there isn’t _technically_ a “correct” path.
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        • ? Guest
          Wouldnt they instead keep pointing like clockwork towards different doors seeing that they would have to adjust for the other guard?
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          wrote last edited by
          #84
          No because them pointing at a door is answering a different question than the one that was posited in the question.
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          • ? Guest
            You should even specify “path to the castle”, because there isn’t _technically_ a “correct” path.
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            Guest
            wrote last edited by
            #85
            yeah, it could be the liar guard's desire or prin to send you down the deadly path. to him that could be interpretated as the correct path. especially if these are automatons working off of some machine logic. like, they don't even need to be out to get you, that's totally something that bad code could do on accident.
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            • ? Guest
              That's funny! but if you want to know how to solve this problem every time, even when asking one single question, just ask this question: "If I ask the other guy which is the correct path, which path will he tell me?" No matter who you ask, both of them will point to the WRONG path, meaning the correct one is the one they DIDN'T point to. Here is the logic. For the sake of argument, let's assume the correct path is the right path. When you ask that question, if the person is the truthful one, he will be honest and say the left path. Because if you ask the liar what the right path is, he will say it is the left path (which is false). Now if you ask the liar what the other guy will say the correct path is, he will lie to you and say it is the left path (which is also false, the truthful one will tell you it is the right path and not the left).
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              wrote last edited by
              #86
              The liar responds "I don't know"
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              • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                wrote last edited by
                #87
                And the surviving guard will most definitely answer a 2nd question despite the rules.
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                • ? Guest
                  You should even specify “path to the castle”, because there isn’t _technically_ a “correct” path.
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                  Guest
                  wrote last edited by
                  #88
                  This puzzle was used in more than one place than in Labyrinth. I played video games where they had that puzzle (Ultima 6 had that).
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                  • ? Guest
                    But they would have to keep adjusting since they both have to answer acco4ding to what the other one says
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                    wrote last edited by
                    #89
                    The question we ask if "What would the other guard say if I asked him which door is the good one?" Liar says Bad Door Truther says Bad Door Now, for their answers to update, they would have to ne answering the question, "Which door would the other guard say if I asked him 'Which guard would the other guard say is the good door?'" We want a guard to answer "What would the other guard say is the good door?" Regardless of how they answer our "outer" question, the answer to the "inner" question ("which is the good door?") doesn't change. Liar doesn't care that Truther would say that "Liar would say the right door is the good one," Liar is being asked how Truther would answer "Which door is the good one". I know I basically just said the same thing three times. My brain isn't working to break this out the elegant way I can't quite assemble. But hopefully some part of all this helps. The crux is that the question that they are imagining the other guard's answer to is not the same question they themselves are being asked.
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                    • ? Guest
                      You should even specify “path to the castle”, because there isn’t _technically_ a “correct” path.
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                      Guest
                      wrote last edited by
                      #90
                      What is the quest was to die asap. And everyone the party meets just refused to kill them?
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